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Thread: S-JIS Conversion
  

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  1. #1 S-JIS Conversion 
    satanskji Guest
    hey,

    does anyone have a link to do proper SJIS conversion of the save game titles? i reversed the strcpy_sjis function from ps2lib, but the titles of save games seems to have some wierd non-ascii charset

    for example spaces get replaced with ! and [ with N

    /satanskji
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  2. #2  
    dlanor is offline Member
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    satanskij:
    Then that lib probably has some errrors, concerning those characters.
    The characters you mention are, however, easily checked by looking at game saves from common games.

    AFAICT those two characters should be correctly encoded as:
    0x8140 == Space (most games) Called "Ideographic space" in S-JIS standards
    0x816D == '[' (Got this from saveslot index of FF10)
    0x816E == ']' (You didn't mention this one, but I wanted the pair complete)

    This doesn't match what is generated by some tools for PS2 patching, such as "mcIconSysGen" and "PS2SaveBuilder", who use space encoding different from each other as well as different from those used in commercial games.
    (0x823F and 0x8100, which IMO must BOTH be considered wrong for PS2.)

    Best regards: dlanor

    PS: At first I forgot to add any file attachment, but here it is now.
    --- This is the best S-JIS document I've found so far.
    DS.
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    Last edited by dlanor; 09-27-2004 at 01:17 PM. Reason: Adding attachment
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