Forum: PS2 Homebrew/Dev & Emu Scene - Topics relating to homebrew PS2 development and emulation. Stay current and up to date on the latest homebrew releases from the best devs on the scene.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: running codebreaker from hdd
  

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 18
  1. #1 running codebreaker from hdd 
    Grudge1981 is offline Member
    Join Date
    Jan 2006
    Posts
    40
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    is it possible to run codebreaker from the hdd mass or memcard?
    Reply With Quote  

  2. #2  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    126
    Quote Originally Posted by Grudge1981
    is it possible to run codebreaker from the hdd mass or memcard?
    Yes, some versions of CodeBreaker work fine from any media, though some other versions do not. There are also some variations in _how_ they work.

    For example:
    v7.0 starts fine from HDD, even with empty CDVD tray. After choosing cheats you can insert the game disc, or an HDLoader boot disc to run the game from HDD (with cheats active).

    v9.2 starts fine from HDD, but requires some disc in the CD tray (any disc will do), as with v7.0 you can choose cheats and then start the game you want. There are some other versions too that work similar to v9.2.

    If you want to run games via HDL, I suggest you have the HDL CD in the CDVD tray before starting CodeBreaker, as there may be disc swap issues. Such issues are also dependent on the mod-chip you have (if any).

    For example, with Matrix Infinity I could swap discs as I pleased. But with DMS4-Pro I have to keep the tray closed when starting the game, so I need to have the right disc inserted before starting CodeBreaker.

    Best regards: dlanor
    Reply With Quote  

  3. #3  
    Grudge1981 is offline Member
    Join Date
    Jan 2006
    Posts
    40
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    ok cool man, how did you run it? i tried off hdloader but i just got a purple screen, even with playing with the modes. I also tried running the main file renamed as en elf on my jump drive and it just froze up.
    i havent played with it much but i assumed changing the extention to .elf would work since it had the same header as an elf file and all.
    should i just copy the file to the hd with launchelf and launch it?
    do i need to worry about the dummy files if i copy the elf file to the hd?
    Reply With Quote  

  4. #4  
    dlanor is offline Member
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    10,107
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    2 Thread(s)
    Likes Given
    0
    Likes Received
    126
    Quote Originally Posted by Grudge1981
    ok cool man, how did you run it? i tried off hdloader but i just got a purple screen, even with playing with the modes.
    Correct. No version of CodeBreaker that I know of can work from HDL. Instead you need to use a normal file partion to store the CodeBreaker ELF. Then you can start it from LaunchELF, like you would any other ELF file.

    I also tried running the main file renamed as en elf on my jump drive and it just froze up.
    I assume 'jump drive' refers to a USB storage device. If so, then I can confirm that v9.2 does work well from USB, though it does take some time to start up. The file to use is of course the SLUS_202.02, suitably renamed.
    (I named mine "CodeBreaker v9.2.ELF")

    i havent played with it much but i assumed changing the extention to .elf would work since it had the same header as an elf file and all.
    That's what I did, and it works fine.
    However, remember what I said last time about v9.2.
    You MUST have some disc in the tray when you start that ELF.
    Otherwise it will lock up completely with a black screen.

    should i just copy the file to the hd with launchelf and launch it?
    Sure, that should work fine, though I prefer to also set up a proper launch key for it in LaunchELF, so I don't have to browse to that HDD folder every time.

    do i need to worry about the dummy files if i copy the elf file to the hd?
    No. You only need the SLUS_202.02 file.

    Best regards: dlanor
    Reply With Quote  

  5. #5  
    broodje's Avatar
    broodje is offline Registered Fruit-cake
    Join Date
    Sep 2004
    Location
    Netherlands
    Posts
    1,181
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    0
    sounds cool ,where could i obtain such an .ELF of codebreaker ?
    Reply With Quote  

  6. #6  
    Grudge1981 is offline Member
    Join Date
    Jan 2006
    Posts
    40
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    yea i was browsing the net and found some more info on it. it seems i need a disk in the drive for it to work.im gussing it might need to be a ps2 disk not a ps1 for it to work, as im getting nothing from the file. ill have to wait till i get home to test that tho.
    the only reson im trying to get it to work is im trying to find out if 9.x will detect non official hdd in the ps2 for mem card management (since the ps2 browser doesnt) and i dont want to shell out $20 for a new codebreaker if the only feature i want from it doent work for me
    Reply With Quote  

  7. #7  
    JuddMan is offline Member
    Join Date
    Jul 2005
    Posts
    363
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    why not use uLaunchElf for memory card management... and broodje, you could try look for an ISO of a codebreaker disc and then you will find the elf inside it... named SLUS_*
    Reply With Quote  

  8. #8  
    bigdaddie's Avatar
    bigdaddie is offline Member
    Join Date
    Jan 2005
    Location
    Europe
    Posts
    663
    Downloads
    12
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    7
    Does it work on a non-modded ps2?
    Reply With Quote  

  9. #9  
    ZakSpeed's Avatar
    ZakSpeed is offline Member
    Join Date
    Dec 2005
    Posts
    93
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    I use codebreaker 9.0 running on the HDD. I use the DMS HDD Explorer or uLaunchELF to run it.

    Haven't tested 9.2 yet though.
    PS2 - Matrix Infinity 1.88
    Samsung SP0802N 80GB HDD
    Sony HDD Browser 2.0
    DMS HDD Explorer 1.31 with:
    Pgen, Wonder-Station, HDLoader 0.8b, SMS, uLaunchElf , Flashback, Geotron 0.5, Xrick
    Reply With Quote  

  10. #10  
    zabolyx's Avatar
    zabolyx is offline Member
    Join Date
    Oct 2004
    Posts
    1,347
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    There are a few advantages to using the CB MC manager.... such as tagging files and zippping them to MC or USB.... and doesn't the new version allow for storage of data on a HDD?
    PS3 Slim 320GB
    PS2 v11 exploit w/300GB Maxtor
    PS2 v10 exploit w/80GB Samsung - Network Games
    PS2 v10 exploit w/60GB Samsung - Network Games
    PSP 1001 3.52M33 w/10GB total storage
    NDS DSReal 4GB
    Reply With Quote  

Page 1 of 2 1 2 LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •