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psx emu for the ps2 –
I know what you are thinking but I need a homebrew one so I can play ps1 backups on my UNmodded ps2
Sounds interesting...I am sure that it's already been done in the shadows but never released. I was startled to find out that things like HDLoader were being done long before HD Loader actually came out and the only reason that things like this may not be released is because of people like the ones over at ****.
A PS1 emulator for the ps2, specifically to play backups (since originals will play fine in an unmodded console) would be automatically assumed as warez.
I'm not sure about the HDLoader references, but of course it was in development for awhile until the final product was released. No one else out there did it if thats what you mean.
I've put lots of thought into a good PSX PS2 emulator....
1. Linking throught the NA, USB, iLink for linkable games
2. MC emulation for HDD or on PS2 MC... just press select and some other button to change cards....
3. Built in CMGSCCC software like training system... make codes and use them
4. Save custom controller configurations to PS2 MC for specific games (mostly for games the don't allow custom configurations)
5. Graphics enhancements... smoothing (better than PS2), Gamma correction, adjstable contrast and brightness. (here's a hard one... poly increasing... divide all polys into 3 smaller ones for better models).
6, Support loading games from HDD... not using partitions for games... just mountable images. (no point in wasting 128MB HDD space on a partition with only a 50MB game...
7. Load games from an external source... USB HDD, USB pen drive, FireWire HDD, PS2 CDVD drive, maybe even a network server.
8. Adaptive patching system.... if a patch is made for the emulator to work with a game... It saves the patch info to a file and links the game's image file data to the patch... some patches have always made other games run worse... so the emulator only loads the patch for the game when it needs it... the software is patched in memory nt on the HDD.
9. Similar to Zsnes - two player games over network (or more ~ 4) ... both need same game rom of course but data is shared between both systems (one acts as a data server) and second player plays on his own screen.
10. On that last note.... on network 2 player setup... users can chose to crop display of split screen... nothing worse than having people looking at your screen on a deathmatch.... so horizontal split can have bottom of screen removed.... and center or stretch image to fit screen... same for 4 player split screen....
se great ideas.... shame I have no idea how to program.... I'm just an idea man.
What I mean is that there are quite a few apps out there which have never been publicly released or even discussed due to people like those at *******...
Originally Posted by ToN_reborn
wouldn't a linux version of a PSX EMU be the easiest to port... load a linux kernel from the MC or HDD and launch from there..... Has a linux compiler for the PS2 been released... I know you can install the linux kit but I'm looking for something smaller... I've seen Linux distros that are only 8MB and give crap loads of features... of course no gui.. but if it's setup to launch the EMU it won't need one.