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Is there a way to deactivate an input? Use case: I wish to use a Guitar Hero controller on Konami's GuitarFreaks games. The Guitar Hero controller constantly sends a directional input, this is so a PS2 GH game can identify the controller, but it causes unwanted movement when plugged into a GF game. Preferably I could just deactivate the button instead of possibly mapping it to something where it could interfere.
Another question, is there a way to force an input to always be sent? Use case would be to get the GH controller to identify as a GF controller to the GF games, by having certain inputs always sent (not 100% sure but I think they do this type of detection)
I've looked into this a bit on the hardware side and it's possible to disable the direction from always being sent, or of course replace the PCB outright, but this would be useful for those that don't want to hack up their controllers.
No, PS2 Controller Remapper does not support modification of input behavior - just remapping.
That said, developing a control filtering routine that provides the behavior that you want should be very easy, let me know exactly what buttons you want to enable/disable and I can provide you with some code/directions to accomplish the behavior without the need for a hard mod.