05-30-2010,09:56 PM
How easy is it to port a PSP homebrew application to a PS2 application? I have recently tried the PCEP PC Engine emulator for the PSP and it seems to work great. I can't help thinking, this would be great on the PS2. I don't know how similar the hardware is, but it seems similar enough.
Hmm... I was attempting to port gpSP 0.7 to the PS2 from the PSP.... but did not go past rewriting the low level stuff (Lack of time to commit).
If you're interested:
The PS2 is similar to the PSP because both share MIPS processors (Assembly code should still work, unless it relies on certain traits in the PSP's architecture).
The PS2 has more parts, hence you need to re-write the code that interfaces with the hardware/libraries on your program. The up side of this is that you'll get better performance.
The PS2 shares almost no similar libraries with the PSP (Linked with the above point).
You should find out on how to program the PS2 first (Or how the hardware is programmed/initialized).
1 more important point: The PS2's "normal" screen ratio is 4:3, while the PSP has a 16:9 screen!
Please rewrite your program to not display anything outside the screen.
If you need more help, please feel free to ask.
Good Luck.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪