OSDSND RPC usage –
Does anyone know anything about the use of rom0:OSDSND?
From my own disassembly of it, it seems to be a sound library used by OSDSYS... and even the SCPH-10000 and SCPH-15000 consoles have it.
If this is a good sound library... maybe it might be of use to developers, and might be a good alternative to using any of the other LIBSD RPC servers (SCPH-10000 and SCPH-15000 consoles don't have rom0:LIBSD).
PS2DEV seems to have some documentation on it... but the server has been inaccessible by me for a few months already.
Anyways, just to let all of you know what I'm looking for:
Does anyone have the file mentioned in the quote?
Originally Posted by PS2DEV.org
What's this PS2 sound library that was written by Icewatus? I don't seem to be able to find any other references to it on the Internet.
EDIT: I got the file from the Wayback Machine.
But I still don't know what Icewatus' PS2 sound library is. Could someone please enlighten me about it's capabilities, and/or how I might obtain a copy of it?
EDIT2: I got the library. I didn't see it originally as it wasn't obvious (Labeled as "ps2 soundlib 0.2" on the PS2DEV tools page).
Can I assume that this version was the latest one ever released (v0.2)?
Last edited by SP193; 12-06-2010 at 03:03 PM.
SCPH-10000 S. MINOKAMO v1.01 (Defunct)
SCPH-10000 S. KISARAZU v1.00 (faulty)
SCPH-15000 S. KOHDA (With warranty seal!) :D
DESR-5100 S. EMCS