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Thread: Open Source Cross Platform Web Browser for PS2 with HD support. Lets make our Dream come true Baby...
  

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  1. #11  
    SkyNet's Avatar
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    I looked at this address:
    NetSurf - Wikipedia, the free encyclopedia
    NetSurf | Screenshot Gallery
    And liked the thing that developers made port of it even to Atari computers... Maybe we can ask developers of NetSurf to create port of it for PS2?

    If to look on web-page----it says that NetSurf is Small as a mouse, fast as a cheetah and available for free. NetSurf is a multi-platform web browser for RISC OS, UNIX-like platforms (including Linux), Mac OS X, and more....

    Of course we can investigate further, but at least it already something.... So if community agrees then name of web-browser for ps2 will be ----NetSurf....
    Attached Thumbnails Attached Thumbnails netsurf.png   netsurf-action.png   netsurf-playstation-.jpg   project-goals.png   project-history.png  

    project-history-1.png   simtec-sponsors-framebuffer-port.png   porting-netsurf.png   small-mouse.png   why-choose-.png  

    framebuffer-front-end.png   releases-vs-development.png   about-netsurf.png   ports-availability.png  
    Last edited by SkyNet; 08-28-2012 at 06:39 AM.
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  2. #12  
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    In the past I used NetSurf for testing the PS2 frame buffer driver in Linux 2.6, because it runs without X-Server directly on frame buffer. There are some bugs, so I decided not to use it as a demo. It was hanging really fast. The caret is not visible, because it relies on operating system features which are not available in frame buffer mode. It was quite usable regarding speed.
    It needs to be compiled from source code. I used the following commands to start it:

    export SDL_VIDEODRIVER=fbcon
    netsurf netsurf -f sdl -w 640 -h 480

    I think it can work without swap space, but it needs disk space.
    On my RISC OS computer NetSurf is working with a CPU which is slower than the R5900. The computer has 48MByte RAM (PS2 32MByte). There is 17MByte free when psx-scene home is loaded (no flash). This system can't play youtube videos.
    In the past I used !ArcWeb with 12MHz CPU and 2MByte RAM. This was running from a floppy disk. I was only able to view small web pages. I think this was the lowest limit possible. The RISC OS computers were one of the most optimized graphical systems regarding RAM usage (until you use modules).
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  3. #13  
    DSAPSX is online now Administrator
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    Good work guys. I'll work with tthousand and the other guys and do some promotion of this.
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  4. #14  
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    Great. In parallel I'm trying to contact NetSurf people by email.
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    doctorxyz's PS2 & PS3 stuff: (http://psx-scene.com/forums/f257/doctorxyzs-ps2-ps3-stuff-101348/)
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  5. #15  
    diegsmoran is online now Member
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    Okay well as far as people concerned and want this I would definatly like to sign up for testing and ideas participation. I don't really know how to develop or anything but language is IMPORTANT!! as well as HDD support, but I think something that would make everything alot bigger, is maybe if PSBBN were included somehow into this?!?! It would have then a coll and nice GUI as well as many options and PSBBN has almost fully been translated.
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  6. #16  
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    Ok guys I talked on irc with some people who like NetSurf and I figured out that we need a skilful programmer which has to be able not just write code in C but have ability to edit source and also must know understand how source works in order to add to this clean interfaces.

    We have to read this docs thread:

    source.netsurf-browser.org Git - netsurf.git/tree - Docs/

    http://source.netsurf-browser.org/?p...66cd21;hb=HEAD

    http://source.netsurf-browser.org/?p...5b6176;hb=HEAD

    http://source.netsurf-browser.org/?p...c2124d;hb=HEAD



    also if you need some help then IRC on channel #netsurf IRC channel on the Freenode network in order to ask guys advice...

    also I am adding some screenshots of irc talk.

    Also what we need is to read docs to small library file libnsfb and extend it with clean interfaces for PS2...

    http://www.weasel-bot.com/~paulp/ps2...moz_cross.html
    Attached Thumbnails Attached Thumbnails docs-source.png   screen.png   screen1.png   screen-2.png   source-documentation.png  

    talk-devs-2.png   talk-netsurf-devs.png   advice.png  
    Last edited by SkyNet; 08-30-2012 at 06:46 AM.
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  7. #17  
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    Guys if you have some questions to developers---you can meet them on IRC channel #netsurf on the Freenode.

    Here are IRC names of developers---so you know then that you talk to developer:

    1. IRC name: zamez ------ James Bursa;
    2. IRC name: jmb ----------John-Mark Bell;
    3. IRC name: tlsa ----------Michael Drake;
    4. IRC name: rjwii ---------Richard Wilson;
    5. IRC name: joty ----------John Tytgat;
    6. IRC name: adrianl ------Adrian Lees;
    7. IRC name: Kinnison ----Daniel Silverstone;
    8. IRC name: rjek -----------Rob Kendrick;
    9. IRC name: kyllikki -------Vincent Sanders;
    10. IRC name: mmu_man -----François Revol;
    11. IRC name: sff --------------Steve Fryatt;
    12. IRC name: swdr ----------Sven Weidauer.

    Also I want to tell that I wrote letter to this address:
    netsurf-dev@netsurf-browser.org
    and got some answer:

    "At a quick glance the main thing you're going to have problems with from
    that list of requirements is No.8: "Must support at least light version
    of Flash in order to show web-pages properly..."

    If you can get past that requirement the project sounds promising."


    So Probably guys we have to drop support for Flash.... Actually flash is heavy thing---PS2 wont be ably to use it.....
    Attached Thumbnails Attached Thumbnails answer-devs.png  

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  8. #18  
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    Last edited by SkyNet; 08-30-2012 at 04:43 PM.

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  9. #19  
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    Another nice video of NetSurf in Action:


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  10. #20  
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    Last edited by SkyNet; 08-31-2012 at 09:49 AM.

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