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Mame on PS2 –
I'm a newbie to PS2 development (but not new to development under Win9x, Un*x, etc) so I need to understand a little bit more about how the PS2 works under the hood.
I would like to create a bootable ISO PS2 binary version of the MAME emulator. (www.mame.net) with a nice little front-end.
I have found a project where someone has got MAME working on PS2 (slowly) via Naplink. I also found someone else who compiled and got MAME going using Linux under PS2.
I need some clues on how to go about this. I've found a C compiler that will compile PS2 native code. I presume that will produce my executable file -- mame.exe (mame.elf ??). Once I have created my executable and put my roms/etc. together, how do I go about creating a PS2 ISO image (I presume I just can't use WinISO to do it?).
Any pointers would be appreciated.
Ok, thanks for that info. Can someone point me to some sample code that shows me how to read directly from the CDROM ?
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