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Thread: Looking for people who understands the SBP-2 protocol/Sony's ILINK.IRX
  

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  1. #21  
    TnA's Avatar
    TnA
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    Finally we have iLink/FireWire-Support atleast in one Homebrew on the PS2.

    Might be something cool for uLE, SMS and OPL, too.
    PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
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  2. #22  
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    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    This is getting interesting. Are there more tested games known to work with your ilink PS2ESDL v0.811A? I don't have that trigger heart game.
    I'd like to dust off my PS2 and firewire enclosure, and test it out. At the very least I can provide whether my particular enclosure works.

    Thanks for your hard work , both SP193 and EEUG! Developing a driver is hard enough work, doing it without much documentation, has got to be an immense challenge.
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
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  3. #23  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    Quote Originally Posted by urbigbro View Post
    This is getting interesting. Are there more tested games known to work with your ilink PS2ESDL v0.811A? I don't have that trigger heart game.
    I'd like to dust off my PS2 and firewire enclosure, and test it out. At the very least I can provide whether my particular enclosure works.
    So far all of the games I had tested with PS2ESDL v0.811B-I (With iLinkman v1.00 build 110317A) do work.

    However, I noticed that sometimes the games might freeze during loading (Before any graphics are shown) and when a lot of read requests are issued by the game.

    Some of the games tested:
    Metal Slug Althology [SLUS-21550]
    Triggerheart Exelica Enhanced [SLPM-55052]
    Rosario to Vampire Capu 2: Koi to Yume no Rhapsodia [SLPM-55189]
    Otome Hao Anesama ni Koishiteru [SLPM-66165]
    Xenosaga Episode 1 [Forgot the catalog ID, but it's an English version]
    Erementar Gerad [SLPM-62623]
    Summon Night Granthese [Forgot the catalog ID again. >_<]
    To Heart 2 [SLPS-25413]

    Quote Originally Posted by urbigbro View Post
    Thanks for your hard work , both SP193 and EEUG! Developing a driver is hard enough work, doing it without much documentation, has got to be an immense challenge.
    Thanks for volunteering to test the driver that was developed.
    There was not much information on the iLink hardware the PS2 has, but there was a major clue:

    Some of the hackers from PS2DEV had mentioned referencing an LSI document during their research process, and EEUG had mentioned the LSI "Node Controller Core" document as being a valuable resource.

    ---------------------
    @EEUG: Thank you very much for providing your incomplete iLink driver.
    Without it, I would not have been able to create the necessary code to initialize the PHY of the iLink (Nor have any idea how the hardware should be initialized).

    -------------------
    Downloads/Links
    PS2ESDL v0.811B-I: PS2ESDL[110317A-I]_NDEBUG.elf
    Source code for iLinkman build 110317A + IEEE1394_disk + PS2ESDL-I: ILINK[110317A].7z

    The older IEEE1394_disk module (Linked to in my previous post) cannot be used with this new build of iLinkman!!

    PS2ESDL-I v0.811B-I uses iLinkman build 110317A, so it's slightly more stable.

    EDIT: I forgot to mention this earlier, but: WRITE SUPPORT IS STILL EXPERIMENTAL!!! USE IT AT YOUR OWN RISK!!!

    Oh, and that copy of the IEEE1394_disk module that's in the modules folder of PS2ESDL-I's source code folder was modified for the use with PS2ESDL.

    Developers should compile iLinkman and IEEE1394_disk by themselves.
    The source code for these modules can be found in the ilink_test folder.

    -= Hotplugging is still non-existent. =-
    Last edited by SP193; 03-18-2011 at 08:16 AM. Reason: Added a warning regarding the untested write support
    Unmodified SCPH-77006 with SM 3.6
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    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  4. #24 PS2ESDL v0.811D-I + iLinkman v0.93 + IEEE1394_disk v1.01 
    SP193's Avatar
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    iLinkman is now at v0.93, and IEEE1394_disk is at v1.01.

    iLinkman now supports hotplugging, and some code was reduced to make it lighter and faster.

    I can't find any immediate bugs now, except for the problem where PS2ESDL still won't work on my SCPH-10000 console when using iLinkman.

    Actually, it does work.
    But the problem is intermittent, and the console seems to freeze/wait at different points of PS2ESDL's game loading sequence.

    If I try loading a game many times, sometimes it will succeed loading.

    I think that I know where the weakness lies - but I don't know exactly where and what exactly is causing that fault.

    Otherwise, iLinkman is now fully functional.
    When coupled with IEEE1394_disk, stable IEEE1394A disk access can be made.

    PS2ESDL with iLink support is now at v0.811D-I, and supports hotplugging.

    Downloads/Links:
    PS2ESDL v0.811D-I: PS2ESDL[110320A-I]_NDEBUG.elf
    iLinkman v0.93 + IEEE1394_disk v1.01: iLink_drivers[110320].7z
    Source code of iLinkman v0.93 + IEEE1394_disk v1.01 + PS2ESDL v0.811D-I: ILINK[110320A].7z

    As usual, the write support of IEEE1394_disk is untested. USE IT AT YOUR OWN RISK.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  5. #25 iLinkman v0.97C + IEEE1394_disk v1.06A 
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    Performance has improved greatly, as compiler optimization has been enabled.

    Compatibility and stability has improved greatly too.
    Please check the included changelogs for more details.

    I've set up a page for iLinkman and IEEE1394_disk: - Playstation 2 iLink driver support page -
    Downloads of the latest versions of iLinkman and IEEE1394_disk can be found there.
    Last edited by SP193; 06-22-2011 at 03:41 AM. Reason: It was iLinkman v0.97C instead of v0.97A.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  6. #26  
    atari215 is offline Registered User
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    this is very interesting. ill have to check it out.
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  7. #27  
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    SP193 is offline The fallen spartan...
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    Unfortunately, I think that I have run into a large issue during development.

    Hence, I will have to freeze/slow down development on this project until further notice.
    I'll be uploading my final files soon.

    Well, after I get my PL-3507 based enclosure (Assuming that I do indeed get one) and run some tests, I'll determine whether I will continue development.

    The reason for me freezing development is because the current implementation of iLinkman seems to only work with my Oxford 934 chipset... and (probably) nothing else is compatible (Most of them fail/freeze around the Management Agent initialization phase).

    I am tired, and also have other things I would like to do in life before I get conscripted into the army in 2013 (National Service).
    Plus it's almost impossible to fix/improve drivers for hardware which you don't have (I only have one enclosure that has an Oxford 934 enclosure, and it works perfectly well with iLinkman).

    But I do hope that the issue is really a bug in my implementation (The iLink is rather fast after all...), but I can't seem to find a plausible cause for those failures yet.
    Last edited by SP193; 07-11-2011 at 07:39 AM. Reason: Fixed formatting issues.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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