New version released! –
- Fixed the buffer overflow problem in the KROM support library.
- Corrected how the ASCII characters were being stored in the RAM pages. ASCII characters now have their own column count preprocessor definition.
(This came from solving the age-old question I had while developing the KROM library about the ASCII character offset calculation within the page buffer.)
- Fixed tab stop support in both the FONTM and KROM support libraries.
- Fixed support for the space character in the KROM support library.
Bugfixes 1 and 2 are related to how the ASCII characters have a different width from the SJIS characters.
Playstation 2 FONTM and KROM support for gsKit:  Font project.7z
Project homepage: - Playstation 2 font project page -
The only issue left would be that palettes have to be 32-bit for some strange reason. :S
KROM will really make a great console font, for debugging and developmental purposes. It wouldn't be hard to write a wrapper library for it to provide a nice printf() interface.
SCPH-10000 S. MINOKAMO v1.01 (Defunct)
SCPH-10000 S. KISARAZU v1.00 (faulty)
SCPH-15000 S. KOHDA (With warranty seal!) :D
DESR-5100 S. EMCS