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Thread: i really hope (and wish) there was/is a gba emulator on ps2.
  

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  1. #1 i really hope (and wish) there was/is a gba emulator on ps2. 
    altimitt is offline Registered User
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    i really do hope someone would make a gba emulator on ps2. lots of good (and some shitty) games i'd like to play on that handheld. although asking someone to make an psp emulator on ps2 is SOMEHOW impossible, i think gba would be enogh for me. though i just want to know if someone IS making it and how much percent it is complete. and i hope that the coding scene for ps2 will continue and also thrive as much as other homebrew/coders on other consoles. all of that---------------plus WORLD PEACE. thank you....
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  2. #2  
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    CaptainHIT is offline Member
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    We all wish a GBA emu for PS2.
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  3. #3  
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    yoshi314 is offline linux junkie
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    the problem is - everyone is hoping that somebody else will write it ;-)
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  4. #4 Unhappy  
    protomank is offline Member
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    If the toolkit and porting tools/examples for PS2 where more easier, probally we eventually would see something like that.
    I mean, if there was just a module for dev-c++ or code:blocks you could download, compile and have PS2 binaries, already would help a lot. Plus having a way to test and debug.

    Or even better: just port the SDL library, and you would just had to recompile most apps and add a simple UI to open games (most linux emulators use SDL and it is cross plataform).

    I wanted to port Stella (Atari2600), but I could not really find a way to simple replace SDL for some PS2 graphical lib. If something like that exists, maybe I can try porting a GBA emulator, but I would not hold my breath for high-speed on this emulator :-(
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  5. #5  
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    if there was just a module for dev-c++ or code:blocks you could download, compile and have PS2 binaries, already would help a lot.
    i think there is something like that on ps2dev.org forums....
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  6. #6  
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  7. #7  
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    In fact there is a GBA emulator for the PS2, although that is a commercial one, and probably extremely limited in its GBA compatibility.

    I recently bought a couple of 64MB Datel MCs (lower price than an 8MB Sony MC ), and there was a mini-CD disc bundled with each MC, containing what they called 'MaxPlay' software providing 10 mini-games (like really old 'Invaders' etc).

    Since I never had a mini-disc for the PS2 before, I got a bit curious and made a few experiments. But unfortunately I was not able to make any modified ISO of this disc run well on the PS2 in any fashion. A backup CD, HDL installation and USBA installation all failed to produce fully working results (I got it to boot, but couldn't start the games).

    The one useful thing I did manage to do with it was to extract the game files, which were in fact GBA rom files. And after copying these into the ROM folder of a GBA emulator I was able to play these mini-games on my PC too.

    If I had been able to make a modified ISO of that emulator run correctly on the PS2, it would have been an interesting experiment to try other ROM files that I've used with the GBA emulators on my PC. But I doubt that many of them would have worked, as the ones that came on the MaxPlay disc were all rather small and used very low screen resolution.

    A larger game running in a more normal resolution would most likely cause that Datel GBA emulator to bog down completely, or at least slow it down to the point of not being entertaining to play with.

    Best regards: dlanor
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