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How hard is it to program for the PS2
How hard is it to program for the PS2 –
I was wondering how hard it was to program for the ps2. Is there a set library or is most everything reverse engineered from ps2 code. Is it very different then PC coding for Open GL? I have programed little demo's in windows under Visual C++ for DX and Open GL, and I was wondering how much different and harder it is to port the demo's over to PS2, (The Open GL demo's of course )
You must know C and C++
Look at www.ps2dev.org
There is a many tutorials to begin Ps2 development
Sorry for my bad english
IMHO the environment is harder to setup then programming the ps2. I'm still having issues compiling the online demos so I can learn. Althogh I switched to the windows all in one exe installer which has helped some but under cygwin its a bitch to patch the gcc for me.
you mean you guys don't programm in assembly language?? slack!
Well I can program MIPS anyway.. But since I've gotten the ENV and all libraries working it's much much easier.