Homebrew PS2 Programming C++
Sorry if it's not supposed to go here but I could't find a better place to put this...
I just wanted to ask a question or two while I wait for responces on my other topic.
I am a programer. I am now starting to learn DirectX and stuff like that. So I am interested in programming for consoles. I know that DX is for X-Box. But I want to know how to make PS2 games. From what I have seen there are two ways to make a PS2 game. Officially or something called homebrew. I am sure that you need an SDK for both. But I am also sure the the homebrew one is cheap/free while the official one is expensive. And the only way to get homebrew to work is with ESR or things like that.
I just wanted someone with more experiance in this topic to come by and confirm this information.
If what I said is correct then...
How much does it cost for official PS2 SDK?
How do I get homebrew PS2 SDK?