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FFMPEG and LIBITO source change (contd)
FFMPEG and LIBITO source change (contd) –
Having only caught up with the previous thread I thought I should post my thoughts the subject given the parallel comparisons that a couple of the posters drew.
I agree with most of what SniperK had to say, although there was a lot of confusion about the issue of source code. We weren't forced to do anything, quite obviously we could have stopped and left the project there; however the we were made to confront our obligations to the open source community (the truth is most of us are Windoze coders with little first hand experience of open-source ideology back then).
However, if you look back then, XBOX Media Player always maintained that we would release source code when we got to V1, but for a lot of people this wasn't good enough (perhaps they didn't believe us?). Well in any case, the GPL license mandates that we release source code to our beta testers - XBMP was in early beta back then so we really didn't have a good argument not to release source code.
Anyway, to cut a long story short, the underlying reasons for wanting to keep "hold" of the source as long of possible were:
1) because of some perceived lack of "control" over the project (this was a big misconception on our part!);
2) the potential burden of supporting daily source code updates releases.
The truth is that once we released source code, many more engineers we're interested in helping out and as a result XBMP has developed many times faster; and I'm glad that the project has been welcomed back wholeheartedly by the community.
Supporting daily updates is a non-issue, quite simply we don't... people are free to download the latest source, compile and feedback, although its acknowledged that the point-releases are the only milestones we can realisticly support.
Bear in mind that as an open-source project the team operates on a not-for-profits basis - of course we accept donations gratefully which help towards buying new kit and the ocassional packet of Jaffa cakes ;-)
I hope the guys at ps2reality.net will look at some of XBMP past history (and mplayers too - its certainly had its fair share of scandal) and come to terms with the situation, make ammends and resume their efforts.
The XBMP team can certainly empathise with you guys (writing a media player is a lot more difficult than most people realise, its not just a question of porting, and in the PS2 Media Players case there must be considerable effort that goes into hardware optimisations).
Good luck guys,
Update: I realise the circumstances of the current PS2 Media Player debate are a little different, but the idea of adding in a 'protection' of sorts seems to be counter the open-source ethos; so much of what we experienced (in not being fully open) is still worth considering.