The above video goes away if you are a member and logged in, so log in now!
Customizing SNES-STATION –
I started playing around with SNES-Station recently. It occurs to me that it is might be possible to customize the images in it much like everyone can in HDL.
So far, I've managed to unpack it with sjuncrunch and extract the 3 iif's from the unpacked ELF. Problem is, when they display in the PS2 Image Studio, they are either incomplete, or offset.
Anyone have any pointers on this, like if a IIF -> BMP (or something else common) converter exists?
The reason I'm trying to do this is to try to take the super mario world-esq background off of the menu. I've got an older TV and can't read the yellow text on the *light* background.
Heck, I'd even be happy with being able to change the colors of the fonts, the selection box, or loose the background altogether.
where there's a will there's a way. I have a brand spankin' new tv and still have trouble reading that damned yellow text.:P that was the first change i requested when making my donations. in order to change the font color, i would look at whatever process zerox and all them went through to find that info. might even ask him if he knows.
This is interesting, I too have problems reading the text. I think my vision is starting to get bad or something. Anyway I will start looking into this as well. Please post any info you come accross and I will do the same I pobably wont start untill the weakend though.
IIF image 1 @ 1032144(0x000FBFD0) 640x480 @ RGBA16 (Background?)
IIF image 2 @ 1646576(0x00191FF0) 382x70 @ RGBA32 (Title?)
IIF image 3 @ 1753568(0x001AC1E0) 24x24 @ RGBA32 (corner tile of something??)
PS2 Image studio won't load up the first one ("Unsupported Mode, expect all modes in next version. I was in a hurry...") The second is the title, but doesn't look right in PS2IS...you can tell what it says, but it's distorted (could be from the copy-n-paste way in which it was extracted). The last is the upper-left corner of something (can't get to the PS2 to see what).
Seems like we should be able to figure out the length of the data section of each IIF from the color depth and dimensions, but that part of my brain isn't working right now...
Also looked for some FNT references, and found a few. Any pointers to a document listing a common font format spec. for most of this PS2Dev stuff?
I like this idea too, but I think the main thing to fix is loading from DVD?
Or even implementing libhdd would be good?
What about treating the pictures as RAW and add apropriate info such as colors after? is IIF RGB-only or could it be palette like GIF?
According to the "ps2 file formats v1.0.txt" included with ps2 Image Studio, all the formats supported by the 'ITO Image Format" are RGB-only.(Someone feel free to correct me if i'm interpreting this doc incorrectly)
Did it uncompress using sjuncrunch only or did you have to do additional stuff?
The main thing to fix would be beating some speed into it, I guess
Originally Posted by barf
Plain-old sjuncrunch did it for me.
I've made some further progress, I think. Since the first IIF is the background, I decided to try zeroing-out everything after the 16-byte IIF header up to the start of the second IIF. Lo and behold, I now have a black background! Of course, I don't know what it's going to look like when it's displayed on my cheapo TV, but it looks great on the computer monitor (but then again, the original GUI looked really good on the computer monitor too).
Luckily, SNES-STATION will boot up in PCSX2 far enough to see the result of any changes to the IIF's, so it's not too much of a pain to just go with trial and error.
It looks like the IIF format is just a 16-byte header followed by 4-byte long's representing each pixel (r_g_b_a_). This doesn't make a lot of headway towards changing the background to whatever image you want... but it makes it pretty easy to change it to one solid color...can't wait to see what it looks like on the TV.
i dont necessarily agree with modifying snes station. I tend to respect peoples work a bit more than some of you. however for the sake of information loading from dvd is possible.
Originally Posted by barf
on ps2dev.org forums there was a bit of information on how to get cdvd.irx to seek files from a dvd. search for it, add the changes to your own cdvd build and then try to inject it into snes station.