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#1
Can't get PS2MENU to load properly...
Can't get PS2MENU to load properly... –
07-18-2004,04:33 PM
I am using PS2 Reality's RTE loader with a drop in replacement of PS2MENU for the original MCLOADER because the reality's mcloader doesn't allow me to run any apps other than Media Player. PS2MENU freezes at the point at which "2 user threads created". I would like to get SNES Station to load from a UMCDR/CDX cd but can't get an app to allow me to choose which program to run. I dropped in SNES Station's ELF for MCLOADER and it booted but doesn't recognize any CDs (even ones burned with CDGEN 3.0). Does anyone have this same problem, or does anyone know a fix for it?
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07-21-2004,05:14 PM
Does anyone know what the fcuk I am talking about? Does anyone have this same sort or problem? I can clarify it more if needed...
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07-25-2004,07:34 PM
You want to install PS2Menu as your exploit, along with SNES Station?
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07-26-2004,12:14 AM
I am havein the same proublem with tryin to boot roms for Snes and Pgens... I would like to know an anwear to this as well... Please someone help us out!...
and yes I burned the roms with Nero Mode2/XA plus Disk at once... Still no luck!.
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07-28-2004,07:18 PM
Yep teh_apple, thats the idea, but I can't get PS2MENU to work and I don't wanna try the traditional exploit because I sold all my PS1 games, I could borrow one but I don't wanna mess up my Memory Card formatting...is there anyone who used mrbrown's reload1 tool on PS2MENU?
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08-06-2004,01:06 PM
Ok some updates, I am currently in the process of setting up a cross compile environment on my Mac, and will try to directly process PS2MENU into a RTE load-able ELF. I plan to do this for many apps and make a web site for it all, since there isn't a similar website available (actually the only pre-processed ELF available is the demo ledflash and PS2 Reality).
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08-06-2004,05:03 PM
Yes, I have, but I don't see easy downloadable ELF files that don't need to be run through reload1 to work as a kernel with the PS2 Linux Kit...its quite hard for an average gamer to set up a cross-compile environment and run an SMB server and recompile the kernel on the PS2 side for smbfs support, and I want to make running ELF apps as easy as initial setup of the kit itself (which is very simple thanks to the manual). With a site like the one I am currently making, people will find it extremely easy to download ELFs quickly, edit their p2lboot.cnf file and get an ELF up and running without worrying about reload1 or setting up an independence exploit. This is simply to make it much easier to boot apps from the memory card for PS2 Linux users who arn't skilled at Linux or Windows development.
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08-06-2004,06:35 PM
Everything I looked at in thethirdcreation archive is in elf format and requires no compilations (actually that's the bad part because we can't study the source for cool demos). See http://www.thethirdcreation.net/archive.php
If you want to teach people how to boot apps from memory card, it might be more feastable going the MC+PS2Link without RTE route. I think there has to be more people with PSX games than people owning PS2Linux RTE... My 2 cents. Best of luck.
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08-08-2004,12:36 PM
Thanks for the advice, you're probably right considering only about 7000 people have the Linux Kit anyway, and most arn't even active in the scene considering how stagnant playstation2-linux.com is...hmmm....
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