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#1
Booting Jap BB Navigator programs from memory card using the Linux RTE ??
Booting Jap BB Navigator programs from memory card using the Linux RTE ?? –
03-23-2003,07:33 AM
Hi,
I was wondering something.. The PS2 Linux kit needs disc one two boot the PS2 Linux kernel from memory card by using something that's called the RTE (run time environment).. Since the BB Navigator is in fact a Linux distribution using a vmlinuz on the memory card, wouldn't it be possible to boot the code this way by writing it to the memory card when somebody posts the MC card image file + 'initial' HDD image ?
Any thoughts ?
Grtzzzzz Roel.....
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#2
Re: Booting Jap BB Navigator programs from memory card using the Linux RTE ??
Re: Booting Jap BB Navigator programs from memory card using the Linux RTE ?? –
03-24-2003,04:59 PM
Originally posted by sparc
Hi,
I was wondering something.. The PS2 Linux kit needs disc one two boot the PS2 Linux kernel from memory card by using something that's called the RTE (run time environment).. Since the BB Navigator is in fact a Linux distribution using a vmlinuz on the memory card, wouldn't it be possible to boot the code this way by writing it to the memory card when somebody posts the MC card image file + 'initial' HDD image ?
Any thoughts ?
Grtzzzzz Roel.....
Check my tread at the Playstation2 NTSC-U/C & PAL area of this forum.. I already got Final Fantasy X International to work.... Next are games like Xenosaga. Still working on it. It was done with only the help of the Linux Kit. If I get a rock solid solution I'll post a small HDD image file which can be written to the HDD with something like Norton Ghost or Linux's 'copy file /dev/hda' to do the trick.
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09-25-2004,07:40 AM
can you post
ray: the link?
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