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again I ask the same question.. If all this program is doing is remapping servers.. can I not use ca24 and charles to both remap the servers AS WELL AS blank my console id?
Originally Posted by rAiN mAn 2o0o
any information would be greatly appreciated!
Can somebody help me, how should I go about makin' the same account using my old info? it just says improper password/username etc.
"Now You need to make a new account on PSN you can set everything random but the PSN ID must be the same of the account on Original PSN or COD will not load your stats (lvl,classes,ect)."
I don't understand, of course, if I try to create a new user (in other words, PSN ID) it says this name already exists.
Of course my original PSN ID is there. Or this tutorial is related to change this sp-int while in rebug mode logged on my original psn id?
Do I have to use Eboot Server Retriever as well? Because the tutorial doesn't explain how to use, Do I have to copy url servers from where and copy in the server mapper?
Last edited by pbsk8; 04-17-2011 at 05:21 PM.
I do read before posting and I believe I understand to a good extent on the different networks from what i read.
Originally Posted by Mello357
You do realize that the np environment which u will b signing in is "sp-int" right? All this tool does is to map/redirect the game servers of "sp-int" to "np".
But ur still logged in the psn network of "sp-int" not "np".
PSN Network and GAME servers two different things, with the former being the fundemental mode of entry.
whichever network ur logged on to, ur still in that network irregardless. Ur just connecting to alternate GAME servers while being on the AUTH network which u logged on.
1) Retail PSN (np)
-> Retail Games server
2) Dev PSN (sp-int)
-> Dev Games server -> server mapper -> Retail game server
Notice that ur still housed under e Dev PSN structure irregardless of what's changing below it?
N reading the last few Posts, I believe a few yet to understand e difference in e networks n the function of this tool.
Read e above post for more info if anyone is curious.
P.s - the reason for creating e same ID in e dev psn ( ur original ID in retail does not exist here FYI) is so that when ur redirected to the retail games server, it will extract info according to that id.
Also, if e Dev psn sign up says it can't create an account based on e specific username, it's because some dude created it already on the Dev psn network.
Hope e info posted helped in better understanding e tool n networks
Last edited by boyadha; 04-17-2011 at 09:30 PM.
Reason: Spelling mistakes tsk tsk
Does anyone know the servers mapping of socom 4?
Originally Posted by redog23
From the details i read on another site, i believe you can just log on using the sp-int environment without changing the mapping details.
Give it a try and see how it goes ya?
any 1 can help me with bad company 2 servers ?
is there a video tutorial for this?
Yes you can just download the last version 1.14 that allow to map in this format "Host Ip"
Originally Posted by rAiN mAn 2o0o
So Just map auth_server your_ip
and it will apear in charles.
Yeah they probability going to ban all or just block us as on np. no one get banned yet. and yeah if you are already banned on np you are not on sp-int or prod-qa...
Originally Posted by boyadha
Battlefield: Bad Company 2
Originally Posted by hamada99
easo.stest.ea.com --> easo.ea.com The BFBC2 store is the only thing that works if you apply this.
that all about bad company.
No if you have an account on np you don't have it on sp-int they are 2 different server.
Originally Posted by pbsk8