has anybody got them working as they don't work upon online launch
|
|
|
|
Would you like to get all the new info from
PSX-Scene in your email each day?
Want to learn more about the team keeping you up to date with the latest scene news?
Read about them now! Check out our Developer bios, too! | ||
|
|
has anybody got them working as they don't work upon online launch
Online gaming is working fine on my end but I haven't tried any first party sony games online but I tried to voice chat with my friend and it was laggy as hell but in an actual game we could hear eachother perfectly and there was no lag.
I'd like to know if anyone has got killzone 3 working using the no vm method at all?
i got gt5 & kz3 to work only through using a bridged connection with a virtual machine (assigns the vm to a different ip). i don't know a lot about networking, but i'm assuming the reason it doesn't work with some games using the dns server & charles (on the same computer without a vm) is because it's using the same ip. i was reading a site that made the analogy as a chicken & the egg problem. perhaps try running the dns server to a separate pc on your network.

have you tried doing the virtual machine method first? it's much less of a hassle as you'll only need 1 pc
it's a lot easier than it sounds, but i'll try to sum it up:
1) download & install vmware workstation
2) download debian & make a new debian virtual machine using vmware workstation..just use default settings throughout the setup
3) when you're finished installing debian, shut it down and goto edit virtual machine settings: change network adapter from NAT to bridged connection
4) disable your firewall (otherwise the bridged connection may get disabled)
5) start up & log in to the debian vm, then open the terminal (applications->accessories->terminal)
6) type these commands:
enter your root password you made during the debian install and continue with these commands (read below before entering):Code:su
*change 192.168.0.2 to your computer's lan ip that's running charlesCode:apt-get install dnsmasq echo "192.168.0.2 fus01.ps3.update.playstation.net" >> /etc/hosts echo "192.168.0.2 auth.np.ac.playstation.net" >> /etc/hosts /etc/init.d/dnsmasq restart
*change fus01.ps3.update.playstation.net to whatever region you're using (fuk01.ps3.update.playstation.net for UK)
done. now the last step is to find the ip of your debian vm and use that ip for your primary dns under ps3 network settings.
you can find that ip easily by typing this into terminal:
you'll get a response similar to this:Code:ip route
192.168.0.0/24 dev eth0 proto kernel scope link src 192.168.0.5 metric 1 default via 192.168.0.1 dev eth0 proto static
it's that second ip, the one right after src (192.168.0.5 in the example)
as long as you have charles configured properly & running, and the debian vm is running (the dns server auto-starts whenever debian is loaded), and with the ps3 using that debian vm ip for the primary dns, every game should work 100%

First rule of playing online with a modded console
Dont go playing games that arent released yet!
Expect to be banned soon as you will stick out like a sore thumb.
Killzone 3![]()
Hi cant get this to work aim trying with vmware player and debian 5.0 and 6.0 but when i type the su and it asks for the password and i type live witch is the password it says account incorrect or something like that
and if i try with ubunto its not working,
do you have an idea??![]()
| « Previous Thread | Next Thread » |