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Thread: d0zspatcher (error 80010007)
  

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  1. #1 Unhappy d0zspatcher (error 80010007) 
    mixolydiantr is offline Registered User
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    hi i have created a PKG and it installs i put the USRDIR in place and when i try to start it it kicks me back to the xmb and gives the error 80010007 any help on how to fix this would be great thanks
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  2. #2  
    salamander's Avatar
    salamander is offline Member
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    Quote Originally Posted by mixolydiantr View Post
    hi i have created a PKG and it installs i put the USRDIR in place and when i try to start it it kicks me back to the xmb and gives the error 80010007 any help on how to fix this would be great thanks
    If this is one of the autopatchers this error is easily explainable - it has added extra length chars to directory path without padding/shifting to compensate. You may have to manually edit the paths on the .elf
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  3. #3  
    d0zs is offline vb6
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    nah my patcher has error checking for people that change the paths, his problem lies within the package_finalize. when i created the program, the 3.55 option was meant for geohot cfw, if you want it to work on regular cfw simply use the 3.41 option.
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  4. #4  
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    Incorrect, error 80010007 means the elf file is no good. 800295* errors are for unsigned, unfinalized packages.
    -=sometimes we go outside to get inside=-
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  5. #5  
    d0zs is offline vb6
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    oh and he also was able to install the pkg, so it's not a package_finalize problem. there might be a string conflict with auto-replace for that specific game, so if other games worked then it's simply an incompatible game for auto'ing. you'll have to edit the elf manually.
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  6. #6  
    Qraze is offline Member
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    are you overwriting the eboot in the process when transfering the usdir? if so, don't.
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