Forum: PS3 Game Backup - Discussion about backing up your PS3 discs. Find up to date lists of working and non-working games, information on Rogero Manager and much more. Discussion of warez is not allowed.


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: call-duty-black-ops-ps3-v1-04-patch-details-arrive
  

Results 1 to 2 of 2
  1. #1 call-duty-black-ops-ps3-v1-04-patch-details-arrive 
    kingjoko's Avatar
    kingjoko is offline THE RED "V" IS A PART OF ME !
    Join Date
    Oct 2010
    Location
    Gilligans Island
    Posts
    69
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    6
    Likes Received
    14
    i found this on ps3news. as i got to the bottom. i saw this(in red) and thought, how will this affect any jbps3's going on line in the future ??



    IN PROGRESS

    Patch 1.04 is nearing the end of Phase 2 testing. Going into Phase 3 submissions on 12/6.

    Issues Addressed:

    * Resolved several issues with parties getting disbanded unexpectedly.
    * Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
    * Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
    * Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
    * Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
    * Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
    * Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
    * Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
    * Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
    * Contracts will now reset when the player Prestiges.
    * Prevention of Valkyrie rocket exploding upon release under rare conditions.
    * Prevention of Gunship failing to give player full control under rare conditions.
    * Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
    * Additional security measures to enhance detection and banning capabilities.
    Reply With Quote  

  2. #2  
    RiPPERD's Avatar
    RiPPERD is offline Member
    Join Date
    Sep 2010
    Posts
    419
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    1
    Likes Received
    5
    id stay clear of this 1...

    the 1.03 patch was 3.50fw
    Reply With Quote  

Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •