TUT to make modded eboot files:
Grab the debug update of the game you want. if it ends in PE then its actually a retail update that someone has put in the wrong place...
Extract the contents using PkgView:
PS3 PKGView BETA 1 Extractor & UnPKG
Code:
http://www.ps3news.com/PS3-Hacks/ps3-pkgview-beta-1-extractor-unpkg-with-source-code-arrive/
Btw
you can't extract retail pkg files since they are encrypted.
Download xorlosers Selftool:
http://xorloser.com/blog/wp-content/...lftool_v10.rar
Find the EBOOT.BIN file you've just extracted.
(TYPE EXACTLY LIKE THIS):
Selftool.exe -o EBOOT2.BIN -c0 EBOOT.BIN
(this step is only required on compressed self files, most seem to be uncompressed, you can do selftool.exe -pa EBOOT.BIN to check)
Now you need two command line apps from the ps3 sdk. unfself.exe and make.fself.exe.
(TYPE EXACTLY LIKE THIS):
unfself.exe EBOOT2.BIN EBOOT3.BIN
make_fself.exe EBOOT3.BIN EBOOT4.BIN
PUT EBOOT4.BIN on a usb stick and rename back to EBOOT.BIN. Stick the update "retail or debug" on there too.
Fire up your jb ps3 and install the pkg. Use comgenie's filemanager to goto /dev_hdd0/game/XXXXXX/USRDIR/ and overwrite EBOOT.BIN with the new one on your USB stick.
some one has released a batch file called eboot modifier, i havent used it but im pretty sure it just bypassing the compress stage, you still need the sdk tools if you want to try it google is your friend
Credits go to
deltop for his major contribution ...p