Perfect :cool:
Don't know yet, it'll certainly help.
C* , what kind of error appears?
Does it load and crashes because of a call leading to nowhere?
Because then it could be possible to write a little programm who patches the calls on the fly, in the memory, and give them want they want, and we wouldn't need to modify the game itselfs.
Hoping someone will find a solution for this soon!:(
I had a feeling that this would happen since the 360 version is ap2.5.
Is there a scene release of this for ps3 yet?