Rogero why don't you open your own thread with all progress update?
thanks for the manager![]()
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Rogero why don't you open your own thread with all progress update?
thanks for the manager![]()
Thanks Guys for all the support![]()
I'm glad it's been useful for many of you, I tried to keep it simple and properly functional, and sorry for being a little away lately,I really have so much to handle for my work part (2 jobs:Company Manager+My Personal Business).
As for the thread, i don't know if it's necessary... maybe with the next release.
As for Mathieuh patch, it was declared by him that it's not the right patch, I think it's better to wait for proper patches before integrating any in the manager's code.
And about a new release, I think it will go into a full overhaul change, internally(Code change to new SDK) and externally (GUI) , the ideas, resources, everything is almost ready just need some free time (which I find so hard to find these days) to go through the new Libraries,check the changes,setup the new toolchain and port the code, then apply the new look, the cool added featuresand start the testing/debugging.
I really can't promise any date my friends,but know one thing, I am really excited to work on it at the first chance I got
Cheers
OMG this would be awesome for sureusing the new sdk and change the code will take probably many time but i'am sure this is worth the challenge. The added features will probably be amazing and having a Rogero v7 with skins and others stuff including all the patch would be the best build done by someone
BTW i've seen more and more people using your version on this forum. It seems that this thread is well known now
And for Mathieu patch you probably know now that it was corrected and working properly now many hex has been made and Open manager including this function.
If you want this version pm me for the link
Thanks Rogero I will wait for it !


Any updates now that Hermes quit scene and his payload is v4 and the pL3 loads?
now more testing is needed to decide which Payload should be supported,and with or without patching modes, or maybe support both payloads in the same manager...too much work to do
Update: I had little time to set-up and test the new SDK, also i was able to port and compile the program fine with the new SDK, but today i decided to revert back to the old SDK 1.92 code because of compatibility issues for users that still have older firmwares then 3.41 and using PL3 payloads.
I tried 2 games with it and it works fine.
Then I tried Fear and it lagged then crashed my ps3 :S

I agree but not agree at the same time
It's maybe too soon to choose PL3
I tested both and i could assure you that hermes v4 is much more stable
I crashed with PL3 v3 more than 20 times
With Hermes v4 Zero
It's not that i don't understand that hermes will probably leave
But didn't a new version just came out (hermes V4 B)
For popularity that's without a doubt hermes who is the most used right now (that could change and that not the best criteria for basing a new release )
i think for now the priority would be to have something stable on rogero (because it's known that rogero is stable)
Also I saw many manager supporting both payload/syscall BUT I don't know if it's feasable with Rogero (harder or not)
I do love the work of Rogero and don't want people to come and say "hey it doesn't work" your OM sucks or something like that because of the payload !!!
So for now please consider this !
I'am just giving my opinion here, Rogero will be the one to decide
On another note :
Great Rogero 'time for reading it's time for knowledge' Take your time on this one and make us a great one
note: just for info i saw rogero OM v6.1 spreading more and more on the net and now many user now that's a manager when simply saying rogero
Don't know if you will change the name for future version but i do like the personalized criteria on this one![]()


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