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And just to be clear:
The whole PoP Game goes into
i delete eboot.bin and sfo from PoP_Sand
i create a package file (BLES00840), containing sfo in the "root", eboot in the usdir and the trophy folder. Nothing else has to be there?
All other files are in PoP_SAND?
Essentially. But I'd keep the ICON0 and the other stuff in the PS3_GAME folder (besides the game data in USRDIR) with the SFO and TROPDIR, since they are what gives you the nifty "Pill" effect when you highlight the game from the XMB.
Originally Posted by ModIT
I dont understand the folderstructure before I make the package file:
Everything the files (Not the folders) from the PS3_GAME folder for your game
Make a USRDIR folder and put the modified EBOOT.BIN you made at step 11 into it.
Can you explain this with more details. As a folderstructure?
U are saying that we can play backups from an external hdd only by replacing the eboot with a signed(modified) one... so we don't need cfw????
Ok i will try it now.
Originally Posted by kamelKase
What about CoD6 it has default.self and default_mp.self
I patch them too and they go with the eboot.bin into the pkg File?
I think so, but you need a package installer which were installed with the geo-3.55-jb
i'm still on 3.41
well - PoP still quits to xmb.
Someone got it working and could upload the eboot that i can compare?
Has anyone been able to run properly the game Tekken 6? I have displayed an error "Corrupted data. reinstall the game data. " As I understand it because of the fact that the game is trying to establish in the same directory from which she runs. How to solve this problem?
When you create the .pkg, make the GAMEID custom. Then it will install to that directory, so the installation data can go to the proper directory.
Originally Posted by zernalk
Originally Posted by xiaNaix
Nothing against Math (legend). Next quote irrelevant to above lol.
Originally Posted by sabin1981
[lang=ru]А как это сделать? В каком файле он задается?[/lang]
Originally Posted by [C*]