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Thread: XSC Files - Red Dead Redemption
  

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  1. #1 XSC Files - Red Dead Redemption 
    fantaseb is offline Deluxe
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    Well I see alot has changed on the GTA IV modding scene since I have been away, however in my spare time I have been working on this with Twisted89, the editor to open the RPF is made by me, with some parts taken from his editor. The XSC editor (Which is a heavily modified version of ScoToolBox) is made by Twisted89, with the resreach into the XSC file by me. A few screenshots are below, and good work on this Alex.
    This will not be release, screenshot, and some natives from the scripts are below





    This is a list of Natives from some of the XSC files which me and Twisted89 have gathered, using a program Twisted made, and me bruteforcing them in Linux with a C++ app I made, this will not be released, and please not that these Natives wont work on GTA IV, different engine/different script format etc.
    Code:
    TRAIN_ENGINE_PARAMS
    TRAIN_CAR_PARAMS
    TRAIN_MINECART_PARAMS
    BLIP_MP_REZ_DOWN
    BLIP_MP_REZ_UP
    BLIP_RED_SKULL_DOWN
    BLIP_RED_SKULL_UP
    BLIP_POKER
    BLIP_PICKUP_DOWN
    BLIP_PICKUP_UP
    BLIP_FRIEND_DOWN
    BLIP_FRIEND_UP
    BLIP_TRAIN_BLUE
    BLIP_TRAIN_RED
    BLIP_LIARSDICE
    BLIP_HERD_RETURN
    BLIP_HERD_STRAGGLER
    BLIP_HERD_MAIN
    BLIP_HERD
    BLIP_HOUSE_RENT
    BLIP_HOUSE_BUY
    BLIP_RED_CIRCLE
    BLIP_WILD_HORSE
    BLIP_WHITE
    BLIP_TARGET
    BLIP_STAR_RED
    BLIP_RACE_OPPONENT
    BLIP_RACE_FINISH
    BLIP_RACE_CHECKPOINT
    BLIP_QUESTION_MARK
    BLIP_MISC_INJURED_PERSON
    BLIP_MEDICINAL_PLANT
    BLIP_HOSTAGE
    BLIP_HEIST_START
    BLIP_HEIST_END
    BLIP_FIREBOTTLE
    BLIP_DYNAMITE
    BLIP_ACTIVE_ACTION_AREA
    BLIP_POSSE_LEADER
    BLIP_MP_COLOR
    BLIP_CHECKPOINT_GENERIC
    BLIP_COACH_TAXI_STOP
    BLIP_FIVE_FINGER
    BLIP_DUEL
    BLIP_ARM_WRESTLING
    BLIP_HORSESHOE
    BLIP_COMP_RANCHER
    BLIP_COMP_OUTLAW
    BLIP_COMP_NATIVE
    BLIP_COMP_MEX_HENCHMAN
    BLIP_COMP_MEX_GIRL
    BLIP_COMP_MARSHAL
    SET_NPC_TO_ACTOR_DAMAGE_SCALE_FACTOR
    SET_ACTOR_DEATH_DROP_DISTANCE
    SET_DAMAGE_SCALE_ENABLE
    SET_CRIPPLE_ENABLE
    SET_CRIPPLE_FLAG
    IS_ACTOR_CRIPPLED
    IS_PLAYER_USING_COVER
    IS_ACTOR_USING_COVER
    SIMULATE_PLAYER_INPUT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_SET_MAX_GAIT
    ACTOR_SET_MAX_GAIT
    IS_ACTOR_USING_LEDGE
    REGISTER_TRAFFIC_ACTOR
    OBJECT_SET
    REGISTER_GPS_CURVE_OBJECTSET
    TELEPORT_ACTOR
    Please note these Natives are just a few nothing special, we have a bigger list, and I really busy with Working/Girlfriend, and this aswell as University, and also researching more into C++11, anyway though I should just share what I am working on/twisted which is scripts for RDR multiplayer.
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  2. #2  
    ribonucleic's Avatar
    ribonucleic is offline Moderator & Developer
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    Quote Originally Posted by fantaseb View Post
    Well I see alot has changed on the GTA IV modding scene since I have been away, however in my spare time I have been working on this with Twisted89, the editor to open the RPF is made by me, with some parts taken from his editor. The XSC editor (Which is a heavily modified version of ScoToolBox) is made by Twisted89, with the resreach into the XSC file by me. A few screenshots are below, and good work on this Alex.
    This will not be release, screenshot, and some natives from the scripts are below





    This is a list of Natives from some of the XSC files which me and Twisted89 have gathered, using a program Twisted made, and me bruteforcing them in Linux with a C++ app I made, this will not be released, and please not that these Natives wont work on GTA IV, different engine/different script format etc.
    Code:
    TRAIN_ENGINE_PARAMS
    TRAIN_CAR_PARAMS
    TRAIN_MINECART_PARAMS
    BLIP_MP_REZ_DOWN
    BLIP_MP_REZ_UP
    BLIP_RED_SKULL_DOWN
    BLIP_RED_SKULL_UP
    BLIP_POKER
    BLIP_PICKUP_DOWN
    BLIP_PICKUP_UP
    BLIP_FRIEND_DOWN
    BLIP_FRIEND_UP
    BLIP_TRAIN_BLUE
    BLIP_TRAIN_RED
    BLIP_LIARSDICE
    BLIP_HERD_RETURN
    BLIP_HERD_STRAGGLER
    BLIP_HERD_MAIN
    BLIP_HERD
    BLIP_HOUSE_RENT
    BLIP_HOUSE_BUY
    BLIP_RED_CIRCLE
    BLIP_WILD_HORSE
    BLIP_WHITE
    BLIP_TARGET
    BLIP_STAR_RED
    BLIP_RACE_OPPONENT
    BLIP_RACE_FINISH
    BLIP_RACE_CHECKPOINT
    BLIP_QUESTION_MARK
    BLIP_MISC_INJURED_PERSON
    BLIP_MEDICINAL_PLANT
    BLIP_HOSTAGE
    BLIP_HEIST_START
    BLIP_HEIST_END
    BLIP_FIREBOTTLE
    BLIP_DYNAMITE
    BLIP_ACTIVE_ACTION_AREA
    BLIP_POSSE_LEADER
    BLIP_MP_COLOR
    BLIP_CHECKPOINT_GENERIC
    BLIP_COACH_TAXI_STOP
    BLIP_FIVE_FINGER
    BLIP_DUEL
    BLIP_ARM_WRESTLING
    BLIP_HORSESHOE
    BLIP_COMP_RANCHER
    BLIP_COMP_OUTLAW
    BLIP_COMP_NATIVE
    BLIP_COMP_MEX_HENCHMAN
    BLIP_COMP_MEX_GIRL
    BLIP_COMP_MARSHAL
    SET_NPC_TO_ACTOR_DAMAGE_SCALE_FACTOR
    SET_ACTOR_DEATH_DROP_DISTANCE
    SET_DAMAGE_SCALE_ENABLE
    SET_CRIPPLE_ENABLE
    SET_CRIPPLE_FLAG
    IS_ACTOR_CRIPPLED
    IS_PLAYER_USING_COVER
    IS_ACTOR_USING_COVER
    SIMULATE_PLAYER_INPUT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_POP_NEXT_GAIT
    ACTOR_SET_MAX_GAIT
    ACTOR_SET_MAX_GAIT
    IS_ACTOR_USING_LEDGE
    REGISTER_TRAFFIC_ACTOR
    OBJECT_SET
    REGISTER_GPS_CURVE_OBJECTSET
    TELEPORT_ACTOR
    Please note these Natives are just a few nothing special, we have a bigger list, and I really busy with Working/Girlfriend, and this aswell as University, and also researching more into C++11, anyway though I should just share what I am working on/twisted which is scripts for RDR multiplayer.
    Dude awesome work but 2 things, what are xsc files? and why no release?
    One more thing this is a GTA forum not RDR.
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  3. #3  
    fantaseb is offline Deluxe
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    Quote Originally Posted by ribonucleic View Post
    Dude awesome work but 2 things, what are xsc files? and why no release?
    One more thing this is a GTA forum not RDR.
    Yes I know this is a GTA Forum, but as I leaked Scripts and got everyone them basically by "Hacking" Cathering I just post everything in here.

    XSC Files - They replace the current structure of SCO files uses in previous Rage Game Engine's, such as GTA IV MC:LA etc, they are alot more comlex and from looking at them and the game, its alot more high level code than GTA IV. I wont release as we dont wanna release the RDR version to anyone as we want it for ourself, Xbox/PS3 use different Keys on RDR, unlike GTA IV which uses the same key on every platform to open the RPF. Max Payne 3 will be like RDR, you will NOT be able to use OpenIV to open the RPF as you wont be able to change the keys inside OpenIV to change anything etc.

    So therefor I will support MP3 with Twisted89 (The man behind most of my work/findings) on PS3/Xbox, but not until the game is released publically and I will also be locking the source to my program!
    Sorry for my broken English, my native language is C++
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  4. #4  
    RedDeadRage is offline Registered User
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    I'm not really good at C++ and program languages in general, but I've been playing RDR since it released. ( everyday and all day ) nothing but this game
    I'm very interesting in modding it because i almost know everything in this game except opening the ((.RPF))
    We should work together to make new mods easier and faster, I'll be very glad and happy if you guys let me have this experience.
    please..
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  5. #5  
    fantaseb is offline Deluxe
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    Quote Originally Posted by RedDeadRage View Post
    I'm not really good at C++ and program languages in general, but I've been playing RDR since it released. ( everyday and all day ) nothing but this game
    I'm very interesting in modding it because i almost know everything in this game except opening the ((.RPF))
    We should work together to make new mods easier and faster, I'll be very glad and happy if you guys let me have this experience.
    please..
    I dont know who you are, and I need to speak to Twisted before anything. And I will not release anything!
    Sorry for my broken English, my native language is C++
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  6. #6  
    RedDeadRage is offline Registered User
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    Quote Originally Posted by fantaseb View Post
    I dont know who you are, and I need to speak to Twisted before anything. And I will not release anything!
    Unfortunately we don't know each other very well. I know who's twisted, but i don't think he knows me.
    Like i said i play RDR a lot. I always wanted to mod this game.
    I'm very honest and trustful and hard-worker
    And don't worry. I'm not gonna ask you to release anything. I'm not gonna ask you nor twisted to give me your own tools, even though the tools will be useless for me because I don't have that much experience of programming languages.

    I hope you understand
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  7. #7  
    BahumatLord's Avatar
    BahumatLord is offline Master Blaster
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    I really don't understand why you'd post about this new tool but not release the tool. Keeping tools to yourselves is not a good way to see progression on game modding
    Fiery the angels fell. Deep thunder rolled around their shoulders... burning with the fires of Orc.
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  8. #8  
    RedDeadRage is offline Registered User
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    Quote Originally Posted by BahumatLord View Post
    I really don't understand why you'd post about this new tool but not release the tool. Keeping tools to yourselves is not a good way to see progression on game modding
    If I were them I'd keep it to my self and not share it with anyone and not even talk about it. But if I'm not making any progress on modding this game. I'd have some people to help me and give me ideas, brainstorm and making mods so fast and easier
    Red Dead Redemption has been out for two years from now. It means that RDR is so old.
    I know Twisted made only one mod which is the cheat menu online in the beginning of Feb 2011 ( so it's been more than one year )

    Beside that Rockstar Team has been trying to stop the modders and that's really pissing me off so bad.
    They deleted Twisted's post when he released the mods and the others people were trying to release some information about RPF6 Archive and it got deleted By Rockstar Team
    We gotta work together otherwise Rockstar Team won't let us mod the game.
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