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Thread: Ultimate Dead Rising 2 Hack [RACCOON RELEASE]
  

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  1. #11  
    ps3gamer2145 is offline Registered User
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    Quote Originally Posted by DJLO View Post
    Wake me up when someone manages to unlock the unlimited time.

    These mods are useless if you can't complete one of those ****ing annoying time levels.

    Back to sleep for me now
    I think I've found a way to do this

    The first thing you do is extract the datafile.big so it makes a folder with text documents like items.txt

    In the folder you should see a text file called missions.txt
    Inside of it you see stuff like this
    Code:
    cMissionDefinition Day2Jump
    {
    	DebugSpawnPoint = "Start"
    	DescriptionSummary = "110"
    	DisplayName = "110"
    	Duration = "300"
    	LevelToStartAtIfDebuggingMission = "SAFEHOUSE"
    	MissionType = "3"
    	Module = "0"
    	REMOVE_BEFORE_SHIP = "true"
    	ShowInDebugMenu = "true"
    	StartTime = "86400"
    	cMissionObjective Day1Jump-Objective1
    I haven't tried this yet, but i think you can change the start time of the mission at the line: StartTime = "86400"
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  2. #12  
    RiPPERD's Avatar
    RiPPERD is offline Member
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    yeah this is way to do it saw it earlier not had chance to test it yet.... have u tried yet?
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  3. #13  
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    Quote Originally Posted by ps3gamer2145 View Post
    I think I've found a way to do this

    The first thing you do is extract the datafile.big so it makes a folder with text documents like items.txt

    In the folder you should see a text file called missions.txt
    Inside of it you see stuff like this
    Code:
    cMissionDefinition Day2Jump
    {
    	DebugSpawnPoint = "Start"
    	DescriptionSummary = "110"
    	DisplayName = "110"
    	Duration = "300"
    	LevelToStartAtIfDebuggingMission = "SAFEHOUSE"
    	MissionType = "3"
    	Module = "0"
    	REMOVE_BEFORE_SHIP = "true"
    	ShowInDebugMenu = "true"
    	StartTime = "86400"
    	cMissionObjective Day1Jump-Objective1
    I haven't tried this yet, but i think you can change the start time of the mission at the line: StartTime = "86400"
    Awesome find
    You couldn't find where the Capcom intro video is, could you ?
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  4. #14  
    RiPPERD's Avatar
    RiPPERD is offline Member
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    i think the videos are inside 2 .big files wasnt really paying attention was looking for something else
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  5. #15  
    RiPPERD's Avatar
    RiPPERD is offline Member
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    Quote Originally Posted by ps3gamer2145 View Post
    I think I've found a way to do this

    The first thing you do is extract the datafile.big so it makes a folder with text documents like items.txt

    In the folder you should see a text file called missions.txt
    Inside of it you see stuff like this
    Code:
    cMissionDefinition Day2Jump
    {
    	DebugSpawnPoint = "Start"
    	DescriptionSummary = "110"
    	DisplayName = "110"
    	Duration = "300"
    	LevelToStartAtIfDebuggingMission = "SAFEHOUSE"
    	MissionType = "3"
    	Module = "0"
    	REMOVE_BEFORE_SHIP = "true"
    	ShowInDebugMenu = "true"
    	StartTime = "86400"
    	cMissionObjective Day1Jump-Objective1
    I haven't tried this yet, but i think you can change the start time of the mission at the line: StartTime = "86400"
    if you know what the level are called then tell me the timer for mission 1-4 and i will test the timer codes
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  6. #16  
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    NVM! Figured it out
    thanks for this!!

    Btw.. how do I make up a backup of the original .big? I mean, its to late now.. I just deleted the original one.

    But wondering for future reference
    Last edited by hypermetalsonic; 10-13-2010 at 11:28 PM.
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  7. #17  
    AdamL is offline Member
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    Quote Originally Posted by hypermetalsonic View Post
    NVM! Figured it out
    thanks for this!!

    Btw.. how do I make up a backup of the original .big? I mean, its to late now.. I just deleted the original one.

    But wondering for future reference
    Here is the original .big file from (BLES00948) version of Dead Rising 2.
    Attached Files
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  8. #18  
    tyyyy is offline Registered User
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    this work with USA release?
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  9. #19  
    FIFA12 is offline Registered User
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    m
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  10. #20  
    FIFA12 is offline Registered User
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    Hi I would like to ask how to pass the case back to 1-4 because when shelter says I have to go find a cardigan that solution there? Thanks if you help me
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