folks,what engine runs street fighter 4?
did it change after vanilla street fighter 4?
For the character costume .emz was used in vanilla and .emb is used in Super/AE
Here is very good tutorial on it for the PC starting from Vanilla down to AE:
SF4 Modding: sensibeat's Tutorials | Shoryuken
I hope the link is allowed.. If not bookmark it.
Also the original PC / Console versions worked with 4 dds file in the characters col.emb file
Some HQ skins have 5 dds. The col.emb file is the character costume file and is whats used for 360/ps3 skins for now.
Check this page out and scroll down to post #7300 for specific PS3 details about sizes and headers:
it would be nice if someone uploads a pack of skins already converted :D
nice new mod on the way ;)
Most hated have you talked to padajuann? I am trying to convert some stages for xbox and messing around with bcm and bac files