Forum: PS3 Game Modding - Tutorials & Topics related to modding your PS3 games, trophies, and save files! Discuss PS3 game modding with the knowledgeable members of PSX-Scene.


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Thread: Request: Duke Nukem Forever Mods
  

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  1. #1 Request: Duke Nukem Forever Mods 
    Hando is offline Member
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    Hi all
    If some found some mods for this game let it know me please
    the ID from the game is BLES01147
    Thanks a lot for good news
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  2. #2  
    damox is offline www.damox.net
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    Uncomment this line in ChallengeInfo.ini

    Code:
    ;LevelingInfo=(Stat=S_JUMP,XPAmount=5000,LocTag="ExpGain_S_JUMP") ;For Debugging
    And fix up the PS3TOC.txt where the line is:

    Code:
    System/ChallengeInfo.ini 173744
    changes to

    Code:
    System/ChallengeInfo.ini 173743
    If I was to wager a guess at what this would do - it would give you 5000exp everytime you jumped.

    I don't know if this is multiplayer or what - I havent played it yet.
    Mistawes likes this.
    http://www.damox.net/
    PS3Index - Your PS3 Database
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  3. #3  
    Hando is offline Member
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    Ok thx i will try so i need max ego and maby ammo that was perfect

    ok i changed it all and it will load and after the loading screen i get a black screen
    Last edited by Hando; 06-09-2011 at 10:38 AM.
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  4. #4  
    armandu78 is offline Member
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    Quote Originally Posted by Hando View Post
    Hi all
    If some found some mods for this game let it know me please
    the ID from the game is BLES01147
    Thanks a lot for good news
    Did it worked?
    What "Uncomment" means?
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  5. #5  
    chappo is offline Member
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    Anyone have a walkthrough
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  6. #6  
    Hando is offline Member
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    it will nopt work for me because i i think it is for MP and not for campaign.
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  7. #7  
    xPreatorianx is offline Sleeping for real this time!
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    Quote Originally Posted by armandu78 View Post
    Did it worked?
    What "Uncomment" means?
    uncomment means to remove the
    Code:
    ;
    .

    In various programming languages such as C++, C#, VB, etc etc people use comments to explain how the code functions. Comments can be any of the following
    Code:
    ::
    Code:
    ;
    Code:
    //
    After those symbols you put your code or whatever. Those comments basically "null" the code so that way the compiler won't compile that code.
    armandu78 and gDrive like this.
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  8. #8  
    omega59 is offline Member
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    so anything working yet or what?
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  9. #9  
    Hando is offline Member
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    i tried it and it will not work for me
    i need some mod for campaign and not for MP
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  10. #10  
    omega59 is offline Member
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    so reality is, nothing yet ;-) and probably wont be.
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