try deleting all game data,(not game save) and try again, i know for a fact they work on retail usa.
at work let me know how it goes, will try to help out as much as possible.
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try deleting all game data,(not game save) and try again, i know for a fact they work on retail usa.
at work let me know how it goes, will try to help out as much as possible.
Well is there any way that you could give me a step by step process cuz I have my save file on my flash drive along with the file but the file save says the data is
corrupted
So I tried deleting all have data but it didn't work I have a USA retail version of the game but I can't gery it to work
How to Optimize Rage Texture Streaming
Hello,
i want to share with you what i've discovered to optimize this game. The 1.01 or now 1.02 update of the game permit to play the game discless with multiman, with this trick it's possible to optimize the loading of texture; if you haven't yet played the game, if you ran it discless you will notice that the game don't make any installation (the 8gb installation required if you play the game from bluray o with bdmirror).
Now i will introduce you the trick i've discovered that's the same for the PC version, but somenthing don't function in the same way, because some settings don't present any modification ingame if you edit it (or i think so): with multiman (thank you Deank, you are so great!) use the file manager, go in the folder where you have copied the game(dev_hdd0/games/PS3_GAME/USRDIR) and seek the folder base for the singleplayer. I don't remember the exact structure of the folders of the game.
In this folder you'll see some files cfg, to our interest is default cfg; copy this file on a usb pen and edit it with a PC and append a line at the end exec rageconfig cfg(substitute the space between rageconfig and cfg with a dot, i can't post exatly the name because the forum see the name with a dot as a link...)
Now always on the PC make a file rageconfig cfg and insert this lines:
com_allowconsole "0"
com_skipIntroVideo "0"
com_videoRam "512"
com_maxfps "50"
r_sb_imageSize "256"
r_useNewPrivateLighting "0"
r_useHardwareTextures "0"
r_useSMP "0"
r_noBreakableShadows "0"
g_showPlayerShadow "1"
g_fov "75"
g_reactivateGibsForMover "0"
g_bloodEffects "1"
g_AimAssist_Disable_All "0"
vt_cudaRLE "0"
vt_cudaBudget "10"
vt_useCudaTranscode "0"
vt_nopreload "0"
image_preload "1"
vt_minMipLevelInstalled "16"
vt_uncompressedVmtr "0"
image_useCompression "1"
vt_maxPPF "64"
vt_maxaniso "2"
image_anisotropy "0"
image_useCache "1"
image_cacheMegs "1024"
image_cacheMinK "4"
vt_minlod "-2"
vt_lodBias "-2"
image_lodbias "0"
vt_feedbacklodbias "1"
image_feedbacklodbias "1"
vt_maxlockedpages "64"
vt_vmtrcompression "DCT"
mt_genCompression "DCT"
vt_qualityDCTChroma "40"
vt_qualityDCTLuma "45"
vt_qualityDCTNormal "30"
vt_qualityDCTPower "40"
vt_qualityDCTSpecular "40"
vt_qualityHDPLossless "0"
vt_qualityHDPDiffuse "125"
vt_qualityHDPNormal "125"
vt_qualityHDPPower "125"
vt_qualityHDPSpecular "125"
vt_pageimagesizeuniquediffuseonly2 "1024"
vt_pageimagesizeuniquediffuseonly "1024"
vt_pageimagesizeunique "1024"
vt_pageimagesizevmtr "1024"
r_sb_frustomFOV "92"
r_swapInterval "-1"
af_skipAirFriction "0"
af_skipFriction "0"
af_skipLimits "0"
af_skipSelfCollision "0"
echo Sound Settings active
s_reverb "0"
s_occlusionDistance "256"
s_maxSamples "3"
s_maxEmitterChannels "8"
pm_togglesprint "0"
pm_sprintspeed "450"
pm_runspeed "280"
pm_walkspeed "160"
pm_crouchspeed "160"
com_skipDiscSwapStateManager "0"
com_skipGameRenderView "0"
com_skipInputRouting "0"
com_skipIntroVideo "0"
com_skipSignInManager "0"
face_skipBlink "0"
face_skipGestures "0"
face_skipHead "0"
face_skipLidDeform "0"
face_skipLipsync "0"
face_skipMood "0"
face_skipProcedural "0"
g_skipBombTimerFailTarget "0"
g_skipBreakableParticles "0"
g_skipCloth "0"
g_skipFXManager "0"
g_skipViewEffects "0"
g_skipWaterSim "0"
g_weaponSkipSound "0"
gc_skipFiction "0"
pm_skipAnimation "0"
r_aspectRatio "2"
r_fullscreen "1"
r_skipAugment "0"
r_skipAutosprites "0"
r_skipBaseSurfaces "0"
r_skipBeams "0"
r_skipBlendedSurfaces "0"
r_skipBlendLights "0"
r_skipCloth "0"
r_skipCommits "0"
r_skipDecals "0"
r_skipDetailModels "0"
r_skipDetailTris "0"
r_skipDimShadows "0"
r_skipDistortionSurfaces "0"
r_skipDynamic "0"
r_skipDynamicLighting "0"
r_skipEffects "0"
r_skipEmissiveGlare "0"
r_skipFeedback "0"
r_skipFlares "0"
r_skipFoliage "0"
r_skipGeneratedFileCheck "0"
r_skipGlare "0"
r_skipGuis "0"
r_skipLightCPUCulling "0"
r_skipLightGPUCulling "0"
r_skipLights "0"
r_skipMergeMeshes "0"
r_skipModelCPUCulling "0"
r_skipModelGPUCulling "0"
r_skipModelRangeCulling "0"
r_skipModels "0"
r_skipNodeCPUCulling "0"
r_skipNodeGPUCulling "0"
r_skipOcclusionBaseModel "0"
r_skipParticles "0"
r_skipSlowLights "0"
r_skipStripDeadCode "0"
r_skipSuppress "0"
r_skipSurfaceCPUCulling "0"
r_skipTransparencySort "0"
r_skipUpdateInView "0"
r_skipViewParms "0"
r_skipVmtrs "0"
r_skipWaterSurfaces "0"
r_skipWorld "0"
r_skipZCullReconstruct "0"
r_multiSamples "2"
r_shadows "1"
r_useHBAO "0"
r_visDistMult "1"
r_useMotionBlur "1"
r_useRenderThread "1"
s_useCompression "1"
md6_generateDamageTextures "1"
r_lazyBindParms "0"
r_lazyBindPrograms "0"
r_lazyBindTextures "0"
vt_restart
r_forceVmtrReload "1"
This settings are what i have used as optimal settings, i need your help to discover the best settings, because what i've posted are good but not the best with a mechanical hd 7200rpm and read seek time 8.9ms (in my opinion with the megatexture of rage, seek times if fundamental for loading the texture in the proper way). You will notice with this configuration that the texture popping is moooore attenuate than the original configuration and this make me think that the game is not optimized for ps3, indeed you will notice a lot of difference if you edit the parameter vt_maxPPF "64", a parameter that is bind with the cores of cpu........the main piece of ps3, the cell cpu.......
I've not found nothing on internet or in this site of what i've wrote, sorry if i'm late and all of this was already well-known
If not as i stated a moment ago, i need your help to find the best settings!
Have a happy good year guys!
Last edited by Sirric; 01-01-2013 at 03:31 PM.
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