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Thread: FF xiii: saves from other console/psn id
  

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  1. #1 FF xiii: saves from other console/psn id 
    butnut is offline Banned
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    You're ps3 must be jailbroken for this to work.




    This will allow you to load a save from another console and still be able to save.

    Steps:

    1. Obtain someone else's save.

    2. Using your game and console, create a new save.

    3. Use comgeine's file manager or ftp to transfer the app.dat and param.pfd from the save you obtained to the save you just created.

    4. Start FF XIII and navigate to your "hybrid" save, ignore the description of the save and just load it. Then save again, and you're done.

    you cannot swap these files on your computer then use the xmb to transfer the save to your console because it will say the data is corrupt. Hope this helps.


    Edit: The save I obtained was from my same region, don't know if this will work with saves from other regions.
    Last edited by butnut; 02-01-2011 at 02:44 AM. Reason: This post contained unnessary information.
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  2. #2  
    tonybologna's Avatar
    tonybologna is offline HYBRID MAN
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    Hey butnut! We have been chatting from a thread of mine about XBM copying problems. I noticed your post here about transferring saves. I have tried something simliar with the offline saves of mine.

    I have created a save on HDD from the game in question. I then try to transfer the downloaded save via FTP but there are no messages to "over-write". I did notice my saves don't match with the same ID's for the game folder. They are two different ID numbers.

    Can I just take the PARAM.PFD and whatever other files needed and replace them from the original save? I don't think this will work but just asking. This XBM problem is driving me crazy. I still should be able to get the offline saves working via FTP. BTW, what do you mean by "save slot 3"?
    HYBRID MAN!
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  3. #3  
    butnut is offline Banned
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    Quote Originally Posted by tonybologna View Post
    BTW, what do you mean by "save slot 3"?
    What I mean by save slot 3 is: With the North American version of FF XIII when you save for the first time that will be save 1 and if you then quit the game and use ftp to view the save you just created it will be named MRTC00003-00. this is save slot 1. Now exit ftp and start FF XIII and without deleting the first save make a new save this will be save 2 and if you use ftp to look at it you will see that this one is named MRTC00003-01. This is save slot 2. Since the save I downloaded was named MRTC00003-02 it is a save that goes in slot 3.
    Last edited by butnut; 12-09-2010 at 02:11 AM. Reason: I didnt want to go off topic
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  4. #4  
    patgreg is offline Registered User
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    THANK YOU lol this made my day today thanks again
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  5. #5  
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    thanks for this! i just tried using a EU save on my US game and it works so im guessing theres no region lock on those files didnt try ASIA yet will try later date.
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  6. #6  
    zumazu is offline Member
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    If this works, why are all the other people in other threads talking about how to use the SFOedita and hex-editor to unlock the saves before transfering the saves back to the ps3?
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  7. #7  
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    i really dont understand it myself i thought i tried doing something like this back when 13 first came out but always got corrupt but i guess i didnt, and i think the method your talking about you just copy the files off the ps3 itself and dont ftp it off and on. i may be wrong but it does work i finaly got my last trophy treasure hunter!
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  8. #8 Final Fantasy XIII Infinite Gil 
    krustytoe is offline Member
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    the Final Fantasy XIII Infinite Gil just been done by hyper2k. I haven't test it because i'm on CFW 3.55.

    Quote Originally Posted by hyper2k View Post
    A quick patching I did for the FFXIII ELF (basically, replace a compare instruction to an unconditional branch).

    You can see on picture below, I am 3:48 in the game (just after the 1st two battles) and have 999999999 GIL (You can also see the L1/R1 which shows that this is for PS3).


    Unfortunately, for the life of me, I can't upload the .pkg I built to install the patched EBOOT.BIN (my proxy is not working). I can, however, tell you how to achieve this.

    1. Decrypt the SELF
    2. If you want the infinite gil (technically, max gil on buy/sell), open the ELF in a hex editor and search for the byte pattern
      Code:
      "7F 9D 40 00 40 9D 00 08  7D 1D 43 78 93 A7 26 38"
    3. When you get the match, replace the "7F 9D 40 00" in that pattern with "48 00 00 08". You are basically replacing
      Code:
      cmpw cr7, %r29, %r8
      with
      Code:
      b 5A19C4 #this instruction might be different on others
      which will force the game to skip a max limit check on the GIL, then just store the max GIL as the current GIL.
    4. Before re-encrypting and re-compressing the ELF, make sure to update hard-coded paths (replace the /dev_bdvd paths to valid /dev_hdd0 paths)
    5. Encrypt the SELF
    6. Build the .pkg.
    7. Install the .pkg, then depending on how you build the .pkg, transfer remaining files.


    Steps 2 and 3 are specific for the Asian version of FFXIII (BCAS25005). I don't have the US nor the Japanese version so I don't know if other regions use the same instructions (most likely they should).

    I know that I am very vague in several steps, but you can find more instructions at psx-scene.com about the rebuilding of BDVD SELF to HDD SELF.

    It's a complicated process, but at least now you can get to cheat a game on your PS3!
    Source: .::Codemasters Project::.
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  9. #9  
    BlackSnake's Avatar
    BlackSnake is offline The Contact
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    ^ OK, this is good news with a working cheat for FFXIII PS3. I hope this can develop further so we can finally see full cheat devices for the PS3.
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  10. #10  
    Hazado is offline Member
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    Quote Originally Posted by krustytoe View Post
    Originally Posted by hyper2k
    A quick patching I did for the FFXIII ELF (basically, replace a compare instruction to an unconditional branch).

    You can see on picture below, I am 3:48 in the game (just after the 1st two battles) and have 999999999 GIL (You can also see the L1/R1 which shows that this is for PS3).


    Unfortunately, for the life of me, I can't upload the .pkg I built to install the patched EBOOT.BIN (my proxy is not working). I can, however, tell you how to achieve this.

    1. Decrypt the SELF
    2. If you want the infinite gil (technically, max gil on buy/sell), open the ELF in a hex editor and search for the byte pattern
    Code:

    "7F 9D 40 00 40 9D 00 08 7D 1D 43 78 93 A7 26 38"

    3. When you get the match, replace the "7F 9D 40 00" in that pattern with "48 00 00 08". You are basically replacing
    Code:

    cmpw cr7, %r29, %r8

    with
    Code:

    b 5A19C4 #this instruction might be different on others

    which will force the game to skip a max limit check on the GIL, then just store the max GIL as the current GIL.
    4. Before re-encrypting and re-compressing the ELF, make sure to update hard-coded paths (replace the /dev_bdvd paths to valid /dev_hdd0 paths)
    5. Encrypt the SELF
    6. Build the .pkg.
    7. Install the .pkg, then depending on how you build the .pkg, transfer remaining files.


    Steps 2 and 3 are specific for the Asian version of FFXIII (BCAS25005). I don't have the US nor the Japanese version so I don't know if other regions use the same instructions (most likely they should).

    I know that I am very vague in several steps, but you can find more instructions at psx-scene.com about the rebuilding of BDVD SELF to HDD SELF.

    It's a complicated process, but at least now you can get to cheat a game on your PS3!
    Source: .::Codemasters Project::.
    Here is the Inf Gil modded version of US Final Fantasy 13 (MRTC00003)
    Multiupload.com - upload your files to multiple file hosting sites! - 3.41JB
    http://www.multiupload.com/UZYRVPGMEL - 3.55 Package
    Install the package, then create a folder called FF13GAME on your dev_hdd0. Then the folder USRDIR inside FF13GAME, then place white_data from the backup USRDIR inside the FF13GAME/USRDIR
    Final created directory should look like this /dev_hdd0/FF13GAME/USRDIR/white_data/
    Last edited by Hazado; 01-12-2011 at 11:44 PM.
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