Forum: PS3 Game Modding - Tutorials & Topics related to modding your PS3 games, trophies, and save files! Discuss PS3 game modding with the knowledgeable members of PSX-Scene.


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Thread: Fallout New Vegas texture mods
  

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  1. #1 Fallout New Vegas texture mods 
    vespalite's Avatar
    vespalite is offline Member
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    At the minute we are limited to mods that don't require texture/mesh files to be placed in a directory (only things like stat mods and stuff work atm) But if you edit the 4th byte in a BSA file from the ps3 version of newvegas from 68 to 67 you can open it with BSACMD and unpack/repack the files from it (including sound-effects, textures and meshes)

    Hope this helps

    (BSACMD)
    http://letalka.sourceforge.net/morr/download/bsacmd.rar
    Ps3 60GB BC (upgraded to 160GB) 3.55 rebug
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  2. #2 Correction 
    prophour's Avatar
    prophour is offline Militaires Sans Frontieres
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    Its the fifth byte, not the fourth.
    Here is where you got that information.

    http://falloutmods.wikia.com/wiki/BSA_file_format

    In case you want to read it again.
    Last edited by prophour; 11-25-2010 at 04:15 AM.
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  3. #3  
    TheTano is offline Registered User
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    archiveinvalidate wil not work?
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  4. #4  
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    ted ringer is offline Member
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    vespalite you would probably be better off posting this in the PS3 Game Modding forum, sounds intresting though, the last time i modded for this game engine was oblivion, i might take a look.


    No christmas market, what the hell is going on with all this snow...
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  5. #5  
    Alaude Drenxta is offline Silent Bee
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    Still no success on getting the .esp files to actually READ from the re-editted .bsa files, though.
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  6. #6  
    cvben is offline Member
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    If someone by some miracle is able to port FOOK:NV I will forever be indebted
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  7. #7  
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    iamgod is offline Registered Spoon
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    shouldnt this be moved to the mod section?

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  8. #8  
    Dangwoot is offline Banned
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    yes it should.
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  9. #9  
    Cobicool is offline Registered User
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    Hello Ive done the part where you edit the ini but i can only get the mods up to STestFile10= to work... if its 11 or more they dont work... Why???
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  10. #10  
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    There is already a Huge thread on this with all the info you need. Here is a link to FO3plugin. Use it to combine esp files into one plugin. I am currently running about 15 mods this way on ps3

    http://www.fallout3nexus[dot]com/downloads/file.php?id=5104 replace the [dot] with a .
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