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Thread: OBM 1.1.3 Eboot.bin Error Solved - now we need an app
  

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  1. #1 OBM 1.1.3 Eboot.bin Error Solved - now we need an app 
    Eyed1 is offline Member
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    With open manager 1.1.3 we now discover that game that didn’t work now do with move support but discovering that something else has risen up from the shadows and I feel I must inform you, I posted this in the ‘scene news part’ but way too many people asking for compiles and files.

    So it’s some great work that went into this app but by activating the patch and the ftp server you see why so many people are having this eboot.bin problem as the attributes of the files and folders that have been ripped or copied from usb using OBM use CHMOD 777 and those of us that used backup manager have variations of this, I point you towards here for more reading;


    hxxps://help.ubuntu.com/community/FilePermissions

    Next is the picture open manager in ‘patched mode’ via its in-built FTP application viewing in flash fxp



    The ones with the 777 attribute works without error perfectly!

    So now beckons the task of how to change the files from there source to 777.

    • Using OBM copy from PS3 to USB then back again! --- LONG but confirmed working
    • Use OBM to backup all the games again --- LONG but nworks
    • Use a private ftp server setup on a pc/or an app to change the file permissions then fxp over – won’t work as limitations of FTP app
    • Use a private ftp server setup on pc to change attributes then ftp over – I don’t see why that wouldn’t work but the ftp server on the other side needs to write 777 by default.
    • FTP in Patch Mode then Transfer game -- works


    This is where we need Linux – but if your a coder and could make a lovely app which can get a directory and change the attributes then that would be fun.

    Is this why hermes v2 is so ‘destructive?’

    Any other suggestions?

    quick update i need sleep!

    so by my understading this 'fix' should be used very carefuly.. as in DONT backup games or FTP games which dont need 'patch' activated it they wont work with psg1.1

    shame...

    im trying herm1 fork
    same guys...

    i feel like there is going to be some shitty menu in the future mode1/mode2/mode3 bleh to get games to work

    i wish i didn't have to be like that.

    im lucky i didn't do all my games...

    tested on racket sports, afrika, batman, resident evil

    so no chmod on *.* = no
    Last edited by Eyed1; 10-01-2010 at 07:19 PM.
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  2. #2  
    alucard77 is offline Member
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    Not sure you saw this, but it is as simple as putting 1.13 in patch mode, closing out, then FTPing over to the PS3. In this mode the game gets all the attributes.

    Unless there is some other reason to do this like updates working with this, or move patches now working, then we may need something to do that.

    The best way is for OBM to do this in 1.2.
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  3. #3  
    Eyed1 is offline Member
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    well people were havin problems this is the universal solution
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  4. #4  
    DJLO's Avatar
    DJLO is offline All Your Hex Are Belong To Me
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    Has anyone with a Mac or a Linux box tried to chmod -R 777 path/to/blxxfolder and then move the files over? I can't try this until i'm back home in a few days
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  5. #5  
    girlsname's Avatar
    girlsname is offline Member
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    What exactly is the problem that has come up that this is suppose to fix? Ill try it out on my Macbook but Im not really understanding the original post.
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  6. #6  
    Eyed1 is offline Member
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    its the limitations of the ftp app...

    not to sure if nix could do it

    sdk has a function (post on another forum were i posted the info)

    CellFsErrno cellFsChmod( const char *path, CellFsMode mode );

    this what it will take to get all the games eboot.bins reading in normal and patched mode what ever the source
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  7. #7  
    Eyed1 is offline Member
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    quick update i need sleep!

    so by my understading this 'fix' should be used very carefuly.. as in DONT backup games or FTP games which dont need 'patch' activated it they wont work with psg1.1

    shame...

    im trying herm1 fork
    same guys...

    i feel like there is going to be some shitty menu in the future mode1/mode2/mode3 bleh to get games to work

    i wish i didn't have to be like that.

    im lucky i didn't do all my games...

    tested on racket sports, afrika, batman, resident evil

    so no chmod on *.* = no
    Last edited by Eyed1; 10-01-2010 at 07:19 PM.
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  8. #8  
    Eyed1 is offline Member
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    So after all that work (from some of us) hermes has announced just 30mins ago there will be a new payload ‘again’ tomorrow.

    Good gentlemen: I have made a compilation with a new routine, supposing that the routine of deficiencies (the one that was patched and gave problems) receives the route of a file in the registry %r3 and there am addition a verification so that in case of using hard disk it returns 1 and it seems that the thing works (as I am to “blind people”, I must suppose the things and first I have caused the famous Lv1 Panic as a test )

    For that “they do not understand” and they think that I speak in Chinese, is a routine that returns a 1 or a 0 based on that parameter is passed him as (assumes that the route of a file) and that has relation with the permissions of access to the files. Payload patches that and causes that it always returns 1 and that is what gave problems with games like the F1, so that we say that there is case where it would have to give back 0.

    So in its place, which I am trying is to detect when it is acceded to the hard disk to fix the 1 that gives free bar us and to leave other things to its air.

    Also I have taken care to cover devices USB, but all this requires space and as or we had to leave to us the normal space of exploit, so that he is a small one and to leave a routine in 0x700000, I have decided to move all the code to 0x7ff000, which adds 1MB extra to 1MB and tip that or had of distance from the modules to where we had the table of patches that did not fit to us.

    The reason is obvious: we need extra space to work and the point where it is but out of danger, is at the end of those 8MB that seems to measure the Kernel (if equivocal me in this, that somebody corrects to me).

    If it gives some problem (that I do not create), always there is possibility of giving reverse gear and of making the things of another form, but I believe that but the intelligent thing, is to run it downwards, which will allow to add but things us.

    Today I am tired, so tomorrow I will raise the code so that toqueteéis . So far, the error that gave when copying the F1 me the external one from internal hard drive, no longer gives me and the F1 starts without problem from the internal hard drive, so it seems that the thing goes well


    so if your reading this dont reply tmrw you will be playing a new game..
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  9. #9  
    Dude245 is offline Member
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    my chmod says 666, but i used the oman folder, whe i try to copy in patched mode it locks out luan12345....
    my eyepet works, now im going to try heavy rain
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  10. #10  
    Dude245 is offline Member
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    backing up to oman folder in patched mode also seems to work, will try move support soon
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