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#1
Kmeaw homebrew compatibility and links
Kmeaw homebrew compatibility and links –
01-20-2011,12:39 PM
I'd like to start a thread that has the latest homebrew apps (emu's and such) that run on kmeaw with links. With all of the CFWs floating around and ones being signed for 3.41 and 3.55 its starting to get really confusing. So if anyone has and emulator that works for Kmeaw's 3.55 cfw please link it and give which version it is and I'll put them in order as the first post. THANKS! (really looking for the newest version of scummvm that works on it)
Scummvm Gx-mod Build 09 3.41-3.55
http://ps3.gx-mod.com/modules/mydown...it.php?lid=313
Last edited by zebular; 01-20-2011 at 12:55 PM.
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01-20-2011,12:45 PM
Also, Kmeaw's CFW should have the same compatibility as 3.41 and other 3.55 CFWs in regards to homebrew. As long as the EBOOT.BIN is retail signed by geohot's tool, you can run it on any FW version[depending on which Sony SDK it's compiled with, or if it's compiled with PSl1ght]. If it's compiled with PSl1ght it should run on ANY OFW/CFW.
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01-20-2011,12:46 PM
thank you kind sir, finding a working version of awesome file manager has been a bitch
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01-20-2011,12:58 PM

Originally Posted by
daxtsu
Also, Kmeaw's CFW should have the same compatibility as 3.41 and other 3.55 CFWs in regards to homebrew. As long as the EBOOT.BIN is retail signed by geohot's tool, you can run it on any FW version[depending on which Sony SDK it's compiled with, or if it's compiled with PSl1ght]. If it's compiled with PSl1ght it should run on ANY OFW/CFW.
Yeah I'm looking forward to everyone moving to one CFW and thus cutting out all the confusion
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01-20-2011,01:02 PM
I'm sure in the future we will. Kmeaw's/wutang's/flukes'(since all three made it, technically..flukes provided peek poke, wutang re-implemented it, kmeaw made the PKG/app home options show up) is definitely paving the way towards it.
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01-20-2011,01:10 PM
true... and now that backup loaders are implementing the lvl 2 patch. Though I still prefer just running the package and then selecting roger's
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01-20-2011,01:12 PM
You can probably still do that, even once they integrate it into the loaders, but it might be buggy.
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