Many thanks gledson999 for fix this bug, i tried it with one game and it works now. :)
Regards.
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Many thanks gledson999 for fix this bug, i tried it with one game and it works now. :)
Regards.
Hey gledson999, I sent you a PM but I'm not sure if you saw it. Would you mind sending me a patch or explaining how you implemented the fix? I'd love to add it to my repo.
I'm root670, who made the GUI, but this is my old username.
I'm sorry, sometimes I have no atention, but i have made some changes i will explain
if you modify this
for thisCode:if ( curState == BOOTGAME_PROMPT )
{
RenderPromptBox(gsGlobal, BlackTran, BlueTran);
if( _cdDiskReady( CDVD_BLOCK ) )
the function of read the disk tray will be disabled and will add only for load for dev (open ps2 loader, PS2ESDL, etc.)Code:if ( curState == BOOTGAME_PROMPT )
{
RenderPromptBox(gsGlobal, BlackTran, BlueTran);
if( _bootpath )
but if you changes this
for thisCode:} else if( curState == BOOTGAME_PROMPT && _cdDiskReady( CDVD_BLOCK ) ) // boot game
{
gsKit_clear( gsGlobal, CodeBreakerBlue );
frame = 0;
curState = BOOTGAME;
}
the ps2rd have the function of read the disk and read the path of boot, but this option not appear in the bootgame promptCode:} else if( curState == BOOTGAME_PROMPT && __start_elf ) // boot game
{
gsKit_clear( gsGlobal, CodeBreakerBlue );
frame = 0;
curState = BOOTGAME;
}
I'm Compiled the PS2 Remote debugger
PS2 Remote Debugger (PS2RD) v0.5.4 version 2 unofficial
--I Fixed a bug that cannot load the boot2
--Increased some changes
--added the about menu
--fixed a bug that not load the disk tray
--added circle button for start boot2 (only for boot2)
--press x button for start game (only for disk tray)
Many thanks, i tried it and works well. :)
Regards.
We have to config the Boot2?
Load the OPL form MC or MASS? Witch the best local to place the OPL to de PS2RD load without problems?
Post #45: http://psx-scene.com/forums/f173/ps2...ml#post1023757
Really depends on your OPL configurations. I use MC1, most use MC0. I've never tried using MASS.Quote:
Load the OPL form MC or MASS? Witch the best local to place the OPL to de PS2RD load without problems?
I have done MC0 and 1 mass Internal HD and even loaded and ran it using ps2clientFrontend110
all work fine for me
Yesterday i change Boot2 as you sugested with the link, but nothing happens. Maybe don't work for the mass.
DON'T WORK FOR ME:
boot2 = [
"mass0:/APPS/OPL.ELF",
];
The error may be the word "mass0" should write like "mass"?
Today i will copy OPL over the MC(this way should work without problem), and config the boot2 for the MC0...
Another question,
I try to find some codes already converted but only find 3 or 4 master codes. Are you aware of any file, or repository with master codes for e.g. Gran turismo 4 NTSC, GT3, etc?
If not i will try to convert some, and share ofcourse..
Best regards and thanks for the help Jay-Jay