It has been awhile since I last installed, but the original compile, install went something like this "./bootstrap;make;make install" I thought "make install" would work fine AS LONG AS IT IS UNTARRED TO /home/adent/cmake-2.8.0 All of the files on my 4shared must be untar'd from the /home/adent directory to ensure that if a particular installer did not use relative paths, you would still install fine.
For the SMB problem, I worked awhile trying to tweak SMB to work well, but never really solved some big problems. The problems were reduced when using a cross-over cable between the PS2 and the SMB server, however that is not practical in real life since I use my PS2 for internet radio, browsing, etc. However, I believe a main problem is the way that I configured the swap file is not good for use over the network. Whenever many programs are opened at once, swap is not handled gracefully (unlike FAT PS2 with a HDD which works fine). So to reduce errors, it might be good to find a way to better handle swap...
This week is very bad for checking out httpd, but I have it downloaded and can look at it on the weekend. Thanks - and if you have any ideas on more efficient swap handling on SMB or NFS booted PS2-Linux, I am very interested.
PS2 v9 NTSC, PS2 v12 NTSC, PS2 v15 VESA