deba5er, thanks for quick try! Ok, so hangs up you said?.. Did you compile in PS2Linux to hdd installed? Maybe you'll be interested in native compiling with the PC's cross-compiler using distcc? I think cross-compiler must not hangs up.
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deba5er, thanks for quick try! Ok, so hangs up you said?.. Did you compile in PS2Linux to hdd installed? Maybe you'll be interested in native compiling with the PC's cross-compiler using distcc? I think cross-compiler must not hangs up.
Excuse me if this is a stupid question but what's this for, exactly? Is this the same as the pdf tutorial for running linux over the SMB? Bit confused. If this is to achieve the same thing, I'm wondering which way is the best.
darkglobe87, SkyNet's main idea of this thread was to tell everyone that Sony's Linux Kit can be loaded over smb.
I am able to compile PicoDrive for old ps2linux, but it is not works.
When i compiled it for 2.6 - i did not passed further than menu - i think that it is because kb (as Xes at all) are not working in 2.6 yet.
But for old 2.4 linux the case is different - i loaded ps2linux desktop, launched xterm and then PicoDrive.dge. Then screen gone black (seems that PicoDrive is fullscreen launched) and nothing happens, nothing to see.
Attachment 41194 - anyone can test it with any ps2linux2.4.
PicoDrive.dge - it is a file. It's static and stripped.
It was created by this way:
mipsEEel-toolchain is installed - binutils-2.9+gcc-3.0.3+glibc-2.2.2;
for gcc-3.0.3 i used this patch for jump branch out of range fix additionally;
installed such libs as zlib-1.2.7 and libpng-1.2.50;
it is cross-compiled;
tested with swap;
also through ssh
Seems that it need framebuffer Xes. I don't know if vmlinux_fat_and_slim_v4 has framebuffer video driver... If anyone can launch it - with Xvfb or another way - let me know.