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Strange ESR + Swap Magic problem...
Strange ESR + Swap Magic problem... –
I used independence compiler to make a disc to install Free MCBoot and have ESR boot automatically, but now I want to be able to use codebreaker + esr, but I'm having an issue. I made a new disc with Independence Compiler, loaded up my swap magic, but it showed the ESR logo(I didn't have the Memory Card in at the time) and the Swap Magic loaded normally. But when I tried to load the disc I made it flashed the colors it usually does when ESR is loading a disc, but it stopped on pink. Is there anyway to make the Independence .bin file compatible with ESR? I tried to patch it but it said there was "no UDF descriptor." Any idea what to do?
Edit: Of course it magically works after I put up a thread. I tried it like 5 times, and now it works. *walks away feeling stupid*
If you already have a working FMCB installation, even if not configured quite like you want it to be, then I don't see why you bother with the old independence exploit at all.
Originally Posted by TehSkull
Just use FMCB to boot up uLaunchELF (aka: uLE), and then use uLE to launch the FMCB installer from whatever medium you like. I'd suggest a USB memory stick (mass: in uLE) as the most convenient way to prepare an FMCB install folder (on your PC), but if you really want to do it with a disc I suppose you can, provided you can compose a proper ESR compatible homebrew disc. But why waste a DVD-R disc at all, when you can use a USB stick ?
Ooops! I just noticed that you said that you boot ESR automatically, which I consider a bad mistake, but it's still simple to boot uLaunchELF or some other program, without making a new install. FMCB v1.5 allows you to start alternate programs in several ways. The easiest method is to use the fact that it searches for BOOT.ELF programs in a folder named BOOT on either USB, mc0, or mc1. So on your PC you can prepare a USB stick to contain that folder in the root directory, and inside this folder you store the BOOT.ELF from the release package of uLE. With that USB stick inserted in the PS2, FMCB should boot uLE from the stick, instead of booting ESR from the MC like it otherwise would.
And if you run uLE from a USB stick this way, then you can also have the FMCB installer and configurator stored in other folders of that stick, so you can easily launch them from uLE.
Best regards: dlanor