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Wow! That is great. It sounds like you've pretty much finished (!!!). Going to try out the new patch tomorrow.
Originally Posted by ffgriever
The patcher doesnt work for me. When i try to excecute it i see it for a second and it says: Can't read ff12us.iso. I have renamed the ISO's like the readme says. My ffxii is pal so should i change the file name to ff12pal.iso?
Im using windows vista.
That's weird. I checked it on vista/xp/win7/slackware. Worked fine on all. Are you sure you spelled the filename right? Are you sure that there is no additional space or dot somewhere? Remember that by default windows hides known file extensions so your name might actually be now ff12us.iso.iso. Launch cmd, navigate to the directory the patcher is in, write zjs_repack and then ff12u and hit tab. This should auto complete the name. Next write ff12z and hit tab. This should also auto complete the zjs image name. Now hit enter and wait.
Originally Posted by wakkorotti
Sorry, but there are some errors left. I must have been tired... The whole first line of strong mode question is gold because I forgot to remove the gold marker at the beginning (only the "strong mode" should be gold). I also forgot to place a control value that tells the engine the length of the second string (Return to title). So it takes "R" as the length, so everything is displayed as "eturn to title" (lucky that value of R is bigger than the length, so it displays whole string) . The others are some descriptions I screwed. So don't worry, everything will be corrected in 0.17.
tried the linux bin on my archlinux 64 bits install, works great
I created an iso using imgburn and recorded my ps2 not read. I wonder what went wrong? created 02 imgs iso, as the notebook, the screen goes black and does not end the process of execution of the game.
ps2 mod 39001 - Matrix Infinit "Original"
Last edited by terrykof94; 11-09-2009 at 07:25 AM.
Originally Posted by ffgriever
THANK YOU! It had double .iso or something because when i took the iso out of the name it started to work!
Im getting verbatims dvd-r discs in a couple of days and will test your patch.
Your pure genius!
@Terryfok Which ISO did you burn on the disc and is the disc dvd-r and good quality? Ps2 is very picky about discs quality.
Last edited by wakkorotti; 11-09-2009 at 09:29 AM.
I just did Trial Mode again (ty for fixing the Judge's names and proper save names btw) and I saw that the weak mode question is still a bunch of random garbage. I figured that since you did the Strong mode thing you would have done Weak mode too but I guess not... or maybe you missed it/forgot?
Edit: In the shop menu there's some Japanese under the category of what's being sold/bought and above the list of items. Also, the category for Magick is called just "G" for some reason.
I know you know about these issues I'm listing here but since you said in your 0.16 update post that there's not much left to fix I'm mentioning what you missed there. There's still the issue of the garbage character after the element picture that shows up as a weakness/resistance on items and enemies and such. And of course there's the order issue with item descriptions, and descriptions that are missing for new items and some old ones.
Last edited by Hozu; 11-09-2009 at 01:38 PM.
Shit! Sorry. Another thing I screwed . I did the translation for weak mode (didn't test it though... my team is too weak and I lack a lot of helpful items to get through last few stages). The problem is that I included in the patch dir the japanese file instead of the translated one. My bad.
Originally Posted by Hozu
I replaced the 0.16 with 0.16a in both first post and last release post. But you can just download and replace these files (attached).