Forum: Official ESR Forums - Discuss ESR development, game compatibility, and bugs. NO PIRACY ALLOWED!


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Like Tree1Likes

Thread: ESR - public beta
  

Page 57 of 108 FirstFirst ... 7 47 55 56 57 58 59 67 107 ... LastLast
Results 561 to 570 of 1076
  1. #561  
    remax's Avatar
    remax is offline Member
    Join Date
    Sep 2005
    Location
    France
    Posts
    106
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    ffgriever> Perhaps you should do it in the gui version you'll release at one time... I think size won't be a matter in this one as there will always be the possibility to use the light single ELFs...
    Reply With Quote  

  2. #562  
    Join Date
    Jan 2007
    Posts
    42
    Downloads
    2
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    12
    Likes Received
    1
    Quote Originally Posted by ffgriever View Post
    @orcanaoftime
    Everyone that uses FMCB or M32/Memento has the memory card in slot, so the easiest way is simply to put the file to launch (uLE recommended) in one of the supported paths on mc.

    ffgreiver,

    I never thought of it that way since I've had my BOOT folder on my USB stick for so long. I 'll just move my BOOT folder to my MC.

    Thanks for the reply.
    Reply With Quote  

  3. #563  
    DariuszG's Avatar
    DariuszG is offline Member
    Join Date
    Jul 2008
    Posts
    103
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    when i can expect a new version of ESR (or FMCB)? im asking because im checking this thread every day looking for it :P

    greetings
    Reply With Quote  

  4. #564  
    TnA's Avatar
    TnA
    TnA is offline Member
    Join Date
    Apr 2005
    Location
    Germany
    Posts
    4,580
    Downloads
    0
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    12
    Likes Received
    30
    Then simply look at it every 2weeks.
    You never could expect a new version, cuz you never know, when a developer decides, to stop working on a project, or are not willing to publish it anymore.

    About FMCB,...
    Last Beta was pretty good, but not perfect.
    I assume in a week or 2, it also may come tomorrow man.
    In last... It is Jimmis decision here...

    and ffg's in the case of ESR.
    Why should he release a new version, everytime he had done a little fix, like adding a missing "}" (<--Without quotes,...) in source ( ).
    When he think, that it is stable and "enough new is done", it comes...
    ESR is close to Version 1.0 and ffg wants a very stable version for this,...
    PS2 V7/DMS3 V2 (FW:2.4b7); Seagate Baracuda 200GB
    PS2 V7/CC1.0 (FW:34 hacked v2 BM:2.1.6); Maxtor DiamondMAX9 PLUS 160GB
    PS2 SCPH-30004R; NoMod+NoLaser

    3xSony BBA
    3xSony MC 8MB
    MAX/Datel 16MB with Boot-CD
    MAX/Datel 32MB&64MB

    Custom FMCB 1.8b+ Beta-Build, my AIO 0.5, Sony&xRhino-Linux
    Reply With Quote  

  5. #565  
    kevstah2004 is offline Member
    Join Date
    Apr 2008
    Posts
    1,202
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    2
    Quote Originally Posted by TnA View Post
    Then simply look at it every 2weeks.
    You never could expect a new version, cuz you never know, when a developer decides, to stop working on a project, or are not willing to publish it anymore.

    About FMCB,...
    Last Beta was pretty good, but not perfect.
    I assume in a week or 2, it also may come tomorrow man.
    In last... It is Jimmis decision here...

    and ffg's in the case of ESR.
    Why should he release a new version, everytime he had done a little fix, like adding a missing "}" (<--Without quotes,...) in source ( ).
    When he think, that it is stable and "enough new is done", it comes...
    ESR is close to Version 1.0 and ffg wants a very stable version for this,...
    Yeah that's why pcsx2 is still at 0.9x it won't become 1.0x until it's somewhere near 70-90% compatible.
    Reply With Quote  

  6. #566  
    SobeK is offline Registered User
    Join Date
    Aug 2008
    Posts
    1
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Big problem here...

    Console: PAL, SCPH-77004. Booted with FreeMCBoot 1.5 on ESR direct r9a File ISO patched with ESR disc patcher GUI v0.24a
    Game: Codebreaker v10,
    Result: FAILED! (Crash on PINK colour)

    Anybody can tell me why ? :P
    Reply With Quote  

  7. #567  
    chrondor is offline Registered User
    Join Date
    Jul 2008
    Posts
    1
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    CodeBreaker is not a standard PS2 game... it has different boot-up codes and what not that aren't compatible with ESR (this is what I'm assuming anyway) .. I would try using the mcard version and launching the codebreaker ELF from uLE or similar. There have been ways to boot up codebreaker with swap discs for a while.. But I dunno, since the ESR code has to be started (either at boot or from uLE or the like but only after mcard ver started) ... somehow... codebreaker seems like the kinda software that might not work.
    Reply With Quote  

  8. #568  
    _ZedHqX4_ is offline Member
    Join Date
    Jun 2008
    Posts
    77
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Quote Originally Posted by chrondor View Post
    CodeBreaker is not a standard PS2 game... it has different boot-up codes and what not that aren't compatible with ESR (this is what I'm assuming anyway) .. I would try using the mcard version and launching the codebreaker ELF from uLE or similar. There have been ways to boot up codebreaker with swap discs for a while.. But I dunno, since the ESR code has to be started (either at boot or from uLE or the like but only after mcard ver started) ... somehow... codebreaker seems like the kinda software that might not work.
    To use code breaker and ESR, you need the codebreaker elf, then you use a patcher to change codebreaker to launch HDLoader instead of the disc, then in the patcher you put the route to the ESR file, i have it like that and it works perfect
    Reply With Quote  

  9. #569  
    ffgriever's Avatar
    ffgriever is offline Developer
    Join Date
    Jun 2006
    Location
    Poland
    Posts
    974
    Downloads
    5
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)
    Likes Given
    3
    Likes Received
    49
    Quote Originally Posted by DariuszG View Post
    when i can expect a new version of ESR (or FMCB)? im asking because im checking this thread every day looking for it :P

    greetings
    Well... I have a good answer for you: It will be available once it is ready. Brilliant, isn't it?

    But seriously, I don't have too much time recently. I have gui version finished (with some additional features that cannot be found in the current versions) and I'm working on some changes for r9b. At the beginning all the problems were rather obvious, but recently everything requires a lot of time spent on debugging. Plus, as it was already mentioned, I don't want to release new version every time some small fixes are made (plus now, I have three branches of ESR... one is the usual, simple; second is the gui, third is the one for CD games written simply as ISOs onto DVDV disc - in all of them the core is almost the same, but there are some changes).
    Reply With Quote  

  10. #570  
    JNABK's Avatar
    JNABK is offline Member
    Join Date
    Sep 2004
    Location
    <<< I'm right over there!
    Posts
    4,920
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    16
    Quote Originally Posted by PALGamer View Post
    ,, now to find a way to have it check wether it's a film or game and it wud be perfect..
    lol, thats easy..........just write on your disc what it is when you burn it and you will know what it is.
    PS2 Consoles:
    SCPH-30001 [V4] - unmodded (2)
    SCPH-30001-R [V5] DMS4 Pro SE
    SCPH-50001-N [V9] CC 2.0 SLE
    SCPH-79001 [V16] Silver - unmodded

    Reply With Quote  

Page 57 of 108 FirstFirst ... 7 47 55 56 57 58 59 67 107 ... LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •