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Why can't PS2 read copied discs?
Why can't PS2 read copied discs? –
If the exact same image is copied to another DVD, how does it know that it is copied?
there are some things normal disc writer cannot put on the disc.
To those people who are still trying to crack the PSX boot protection. READ THIS... - Club MyCE
The wobble code also known as the SCEx pattern. Is a special code that is EFM (Eight-to-fourteen-modulation) coded onto the Game Disc. The code is not normal data though. It is done by wobbled pits. These types of pits can't be read by a normal CD reader. And so when the PSX/2 reads the game it checks for these wobbled pits and when it finds a pattern of wobbled pits it creates tracking error and no tracking error. 1=tracking error 0=no tracking error. By having this pattern on the disc it creates a pattern of 1's and 0's. And once the PSX/2 has read the code and it matches the code in your console it will load the game.