The above video goes away if you are a member and logged in, so log in now!
What exactly FMCB is installing?
What exactly FMCB is installing? –
I'm little confused,I've changed the splash and loading screens but the size of osdmain.elf between my customized loader and the original is 1:1 same but it has different splash and loading screens?
The whole installation size(SYS-CONF and BEEXEC-SYSTEM) is 1:1 equal
osdmain.elf - 73,3 KB (75136 bytes)...it's equal to the last byte but not on hex level
loadelf_w = 160; loadelf_w = 240;
loadelf_h = 28; loadelf_h = 75;
splash_w = 240; splash_w = 240;
splash_h = 83; splash_h = 76;
I don't really think you'll get any answers regarding this matter.
Maybe the authors will tell me,I'm not in a hurry and I wont loose anything if I don't receive an answer
Originally Posted by ffgriever
It's normal that total installation takes exactly the same size...
We are restricted to embed our loader in a dvd player encrypted elf file and rename it as osdxxx.elf, leading to have exactly the same size since you're using the same DVDELF to inject.
So you're using a larger bitmap ? If it takes more size than ours, It will fail to inject the 75kb dvdelf...
Check the size of your packed loader, and you'll know how big the dvdelf must be.
My launcher2 is with 1.4kb larger than the original,the size of my packed launcher2.elf is 58,8 KB (60260 bytes)
Originally Posted by jimmikaelkael
Do you mean that if my loader is larger than 75kb it will fail to inject the dvdelf?
Have you tried installing to a memory card?
Yes and it works,I even make it that the main folder for everything for FMCB to be in one directory,including the settings,modules and icons...I only need the FMCB cfg source to make it work on that directory because now fmcb_cfg is searching for the cnf file inside SYS-CONF but he is is inside BEEXEC-SYSTEM(fmcb is using the cnf file that is inside BEEXEC-SYSTEM).
Originally Posted by JCDes
Also jimmikaelkael,what is the maximum size(resolution) or/and what values I need to use for splash_y on launcher2.c that I can use to make the image to show up correctly because now the image is like this.It's a bit to the right and it's showed from the left and right(I know that the elf must be small but I just need to know)
The image show's up on 638x480(or lower) but it's like this(on 640x480 the image isn't showing...meaning I can't use 640)
Sound like you're trying to re-invent the wheel... LOL...
Never mind I almost figure it out,the image show up correctly on 624x468.Now I need to find what is the maximum
Originally Posted by vsub
Ok I'm ready
The image is fixed on every 4 pixels below 640(636,632,628 etc.)So the max is 636x480 for NTSC and 636x512 for PAL(512 will remove the cut off from the bottom on PAL PS2's).Also using more white will make the elf smaller
Last edited by vsub; 10-09-2008 at 05:23 PM.
I'm using the image on my avatar (with proper credits) size 640x480... I'm a fan of old manga robots... But don't know if it will install correctly since I only have one memory card right now thanks to my cousin... So I guess I'll have to wait... All I know so far is that the installer boots and shuts down using the triangle button, but again I have not tried to install due to lack of a "victim's" memory card... LOL...