Yeah, I'm pretty sure there's no way to make the mechacon read legitimate out-of-region discs without a physical modchip. You'll at least have to rip it to an ISO, ESR patch it, and reburn it to boot it, and I'm not sure if there are compatibility issues that way as opposed to OPL/PS2ESDL. Since ESR is nowhere near as complex as OPL/PS2ESDL, the chances for bugs are much lower. Also not sure if GSM works with the game but as RQ said, it's worth trying. I'd recommend trying the game first without GSM, and if it displays in color and the TV syncs to the image, nothing more to do. If it syncs to the image but displays in black and white, you'll need to use GSM and select PAL60 mode. If it neither displays in color nor syncs to the signal, use GSM, select PAL mode, and set a Y position of +48. This will cause the image to be centered on the screen and slightly letterboxed, and may or may not cause the game to run slower since it's a 60Hz game running at 50Hz (this depends on how the game was written). All of this advice is generic and should be a good starting point for running any NTSC game on a PAL system.
Last edited by LocalH; 05-20-2012 at 01:14 AM.
Reason: slight clarification
Chip-free/MC-free homebrew <3
FMCB 1.93 on MC for emergencies, NA
250GB HDD/FHDB 1.93/OPL 0.9.2 (GSM and non-GSM)/PS2 games, NO HDDOSD
80GB HDD/FHDB 1.93/POPStarter rev12/OPL644/GSM0.37/PS1 games, NO HDDOSD
SCPH-75001 (sitting idle, slims suck):
FMCB 1.92 on MC