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Thread: Share your FREEMCB.CNF
  

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  1. #11  
    jeffro is offline Registered User
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    I'm using a pal fat PS2 version 5 or 6 with fliptop, (using esr for new backups :O )

    If you guys know what I'm missing in my cnf please tell me

    Code:
    CNF_version = 1
    hacked_OSDSYS = 1
    OSDSYS_selected_color = 0x10,0x80,0xE0,0x80
    OSDSYS_unselected_color = 0x33,0x33,0x33,0x80
    OSDSYS_menu_x = 320
    name_OSDSYS_ITEM_1 = uLaunchELF
    path1_OSDSYS_ITEM_1 = mass:/BOOT/BOOT.ELF
    path2_OSDSYS_ITEM_1 = mc?:/BOOT/BOOT.ELF
    path3_OSDSYS_ITEM_1 = mc?:/B?DATA-SYSTEM/BOOT.ELF
    name_OSDSYS_ITEM_2 = ESR
    path1_OSDSYS_ITEM_2 = mass:/BOOT/ESR.ELF
    path2_OSDSYS_ITEM_2 = mc?:/BOOT/ESR.ELF
    path3_OSDSYS_ITEM_2 = mc?:/B?DATA-SYSTEM/ESR.ELF
    name_OSDSYS_ITEM_3 = Zoneloader
    path1_OSDSYS_ITEM_3 = mass:/BOOT/ZL.elf
    path2_OSDSYS_ITEM_3 = mc?:/BOOT/HDLOADER.ELF
    path3_OSDSYS_ITEM_3 = mc?:/B?DATA-SYSTEM/HDLOADER.ELF
    name_OSDSYS_ITEM_4 = Simple Media System
    path1_OSDSYS_ITEM_4 = mass:/BOOT/SMS.ELF
    path2_OSDSYS_ITEM_4 = mc?:/BOOT/SMS.ELF
    path3_OSDSYS_ITEM_4 = mc?:/B?DATA-SYSTEM/SMS.ELF
    name_OSDSYS_ITEM_5 = Free McBoot Configurator
    path1_OSDSYS_ITEM_5 = mc?:/SYS-CONF/FMCB_CFG.ELF
    path2_OSDSYS_ITEM_5 = 
    path3_OSDSYS_ITEM_5 = 
    name_OSDSYS_ITEM_6 = Swapmagic 3.8
    path1_OSDSYS_ITEM_6 = mass:/BOOT/SM_DVD3.8.ELF
    path2_OSDSYS_ITEM_6 = 
    path3_OSDSYS_ITEM_6 = 
    name_OSDSYS_ITEM_7 = Swapmagic 2.0
    path1_OSDSYS_ITEM_7 = mass:/BOOT/sm2.elf
    path2_OSDSYS_ITEM_7 = 
    path3_OSDSYS_ITEM_7 = 
    name_OSDSYS_ITEM_8 = Cogswap
    path1_OSDSYS_ITEM_8 = mass:/BOOT/COGSWAP.ELF
    path2_OSDSYS_ITEM_8 = 
    path3_OSDSYS_ITEM_8 = 
    name_OSDSYS_ITEM_9 = 
    path1_OSDSYS_ITEM_9 = 
    path2_OSDSYS_ITEM_9 = 
    path3_OSDSYS_ITEM_9 = 
    name_OSDSYS_ITEM_10 = 
    path1_OSDSYS_ITEM_10 = 
    path2_OSDSYS_ITEM_10 = 
    path3_OSDSYS_ITEM_10 = 
    LK_Auto_E1 = OSDSYS
    LK_Auto_E2 = OSDSYS
    LK_Auto_E3 = OSDSYS
    LK_Circle_E1 = mass:/BOOT/COGSWAP.ELF
    LK_Circle_E2 = 
    LK_Circle_E3 = 
    LK_Cross_E1 = mass:/BOOT/SM_DVD3.8.ELF
    LK_Cross_E2 = 
    LK_Cross_E3 = 
    LK_Square_E1 = mass:/BOOT/ZL.elf
    LK_Square_E2 = 
    LK_Square_E3 = 
    LK_Triangle_E1 = mass:/BOOT/ESR.ELF
    LK_Triangle_E2 = 
    LK_Triangle_E3 = 
    LK_L1_E1 = mass:/BOOT/SMS.ELF
    LK_L1_E2 = mc?:/BOOT/HDLOADER.ELF
    LK_L1_E3 = mc?:/B?DATA-SYSTEM/HDLOADER.ELF
    LK_R1_E1 = mass:/BOOT/sm2.elf
    LK_R1_E2 = mc?:/BOOT/BOOT.ELF
    LK_R1_E3 = mc?:/B?DATA-SYSTEM/BOOT.ELF
    LK_L2_E1 = OSDSYS
    LK_L2_E2 = mc?:/BOOT/SMS.ELF
    LK_L2_E3 = mc?:/B?DATA-SYSTEM/SMS.ELF
    LK_R2_E1 = OSDSYS
    LK_R2_E2 = mc?:/BOOT/ESR.ELF
    LK_R2_E3 = mc?:/B?DATA-SYSTEM/ESR.ELF
    LK_L3_E1 = OSDSYS
    LK_L3_E2 = 
    LK_L3_E3 = 
    LK_R3_E1 = OSDSYS
    LK_R3_E2 = 
    LK_R3_E3 = 
    LK_Up_E1 = OSDSYS
    LK_Up_E2 = 
    LK_Up_E3 = 
    LK_Down_E1 = OSDSYS
    LK_Down_E2 = 
    LK_Down_E3 = 
    LK_Left_E1 = OSDSYS
    LK_Left_E2 = 
    LK_Left_E3 = 
    LK_Right_E1 = OSDSYS
    LK_Right_E2 = 
    LK_Right_E3 = 
    LK_Start_E1 = mc?:/SYS-CONF/FMCB_CFG.ELF
    LK_Start_E2 = OSDSYS
    LK_Start_E3 = 
    LK_Select_E1 = OSDSYS
    LK_Select_E2 = 
    LK_Select_E3 = 
    OSDSYS_Skip_MC = 1
    OSDSYS_Skip_HDD = 1
    OSDSYS_Skip_Disc = 1
    OSDSYS_Skip_Logo = 1
    OSDSYS_Inner_Browser = 1
    Debug_Screen = 0
    AutoBoot_Disc = 0
    pad_delay = 2000
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  2. #12  
    aar36095's Avatar
    aar36095 is offline Member
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    You are missin HDLoader and PS2Link...
    lol jk!
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  3. #13  
    jeffro is offline Registered User
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    xD Can't find the network adapter anywhere in holland >.<
    So I have to keep burning Taiden Yudens :P
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  4. #14  
    urbigbro's Avatar
    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    Ok I finally figured out what the PS2 BIOS character encoding is. It is either, Shift JIS X 0208-1983, or JIS X 0208:1990/1997. The latter has more Kanji added. If I find out for sure which one it uses I'll edit this post.

    The example CNF I made below is made for Mandarin Chinese speakers. It is using FMCB 1.7 beta test 8. All the text shown in the screen shot should be transferable to 1.6. The icons between the English and Chinese text are an attempt to further clarify what each software does.

    I made this CNF with the following tools.
    1. SuperEdi- any SJIS compatible editor will work. Notepad will not work unless you have Japanese windows XP/Vista or set windows to use SJIS as default encoding.
    2. SJIS character Table (link) I used this to see what non Asian characters are also available to use.
    3. Zhongwen.com- I used the link to the JDIC dictionary after looking up the Chinese word.
    4. altavista babelfish for words I wasn't sure about.

    While searching around for what certain software is called in Chinese I found that a cheat device is generically called a Goldfinger:

    Here is a rough translation of what each line says.
    Top- Free Memory Card Start
    HDL- Hard drive video game
    ESR- CD video game
    SMS- simple media system
    ULE- file manager
    Codebreaker- waste spirit break solution. goldfinger
    Last Line- It's a surprise. I'll let you figure it out on your own

    You should know that not all characters in the linked code table worked correctly. Some displayed as blurred blocks, some caused FMCB to freeze on boot. If you are a native Chinese speaker and some words look strange to you let me know and I'll change them if the characters are available in the SJIS encoding. The more common way to say memory card, video game, and simple, could not be used due to the PS2 BIOS refusing to display them or crashing.

    If a tutorial is needed to understand how I did this I might make one in enough people ask.

    I also still don't know what font the PS2 BIOS uses so making multi-line text art is still very hard to do as I can't see the text alignment until I preview it on the PS2.

    The challenge I give to all now is to do a Japanese version of the CNF.
    Attached Thumbnails Attached Thumbnails chincnf.jpg  
    Attached Files
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
    PSP 1000
    PS3 60 GB BC compatible

    I Mod Fighting Sticks!!
    My PS2 Mods
    Network Games working w/HDL .8b
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  5. #15  
    Neme is offline Member
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    @urbigbro:
    Nice find!
    I've also found some interesting codes that can be used anywhere in the text. The "\7" means character code 7, you can type that by pressing Alt+num7. The # characters mean you can replace them with a decimal number.

    Some codes:

    \7o000 down arrow
    \7o001 right arrow
    \7o002 left arrow head (small)
    \7o003 right arrow head (small)
    \7o004 (R)
    \7o005 small (R) ?
    \7o006 up arrow head
    \7o007 down arrow head
    \7o008 left arrow head (big)
    \7o009 right arrow head (big)
    \7o010 pad up
    \7o011 pad down
    \7o012 pad left
    \7o013 pad right
    \7o014 repeat
    \7o015 up-down arrow heads
    \7o016 (PS2)

    \7r#.## set font scaling (font size) (reasonable range is 0.50 - 1.50)
    \7r0.00 reset to default/previous font scaling
    \7y+##
    \7y-## set y offset
    \7y+00
    \7y-00 reset y offset to default/previous value
    \7p## set letter distance

    There are probably more of them, let me know if you find any.
    If you use font scaling and/or y offset, remember to reset them to previous setting as they affect the text drawing globally!

    Example:
    This is normal sized font\7r0.50\7y-30 and this is half sized font\7r0.00\7y-00

    Now the above example is only valid in C code. If you're editing the CNF file replace the "\7"s with character code 7 (Alt+num7).
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  6. #16  
    urbigbro's Avatar
    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    Ok I'm confused as to where I input the font codes you just mentioned. Do I enter them them right in front of the affected text? If I draw a parallel between this and HTML the \7r1.50 is like an opening tag, and the \7r0.00 is like a closing tag. Is that correct?
    If I put them like this will it work to only apply the effect to the text in between the codes?

    Code:
    \7r1.50 Make only this text bigger\7r0.00
    Also is the following code setting letter spacing globally, or can I set it back to a default setting like the font scaling?

    \7p## set letter distance

    Also do I need to use a certain editor, or will the one I mentioned support the input of these codes?

    This is awesome by the way. I way wondering if there were more ways to customize my CNF.
    Thanks a lot for the help
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
    PSP 1000
    PS3 60 GB BC compatible

    I Mod Fighting Sticks!!
    My PS2 Mods
    Network Games working w/HDL .8b
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  7. #17  
    Neme is offline Member
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    That's right a nonzero scaling is like an opening tag and r0.00 is like a closing tag, so only the text between them will become big. As for the p## code, it's not global, so it will change back to default for every new text drawing call but i guess you can reset it using p00 as well (not tested too much).

    Hmm typing code 7 in notepad doesn't seem that simple. I made some codes in a dos prompt using this command: echo Alt+num7 >code.txt
    (where Alt+num7 is the actual key combination and it resulted in a ^G).
    Then opened the code.txt file and copy/pasted the code...

    Let's see if i can paste it here... r1.20
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  8. #18  
    Neme is offline Member
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    It worked. So just copy the codes from here.

    o000

    r0.00

    y+00

    p00
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  9. #19  
    urbigbro's Avatar
    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    Sweet the examples you just posted worked.
    Unfortunately every time I try to enter ALT+o,y,p or r it just tries to run the shortcut in my editor. Do you know of any editors that can turn that feature off.
    I tried to use the dos commands you just mentioned, but my dos is very rusty. If it's not to much to ask could you restate that it in a for dummies style

    I know how to go to run and type cmd, but I usually only use ipconfig commands and not much else.

    I just noticed that perhaps the only thing I need to do is copy the  part of the code and add the plain text after it that enables the effect I want. Is that a correct guess?

    Thanks for your help.
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
    PSP 1000
    PS3 60 GB BC compatible

    I Mod Fighting Sticks!!
    My PS2 Mods
    Network Games working w/HDL .8b
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  10. #20  
    Neme is offline Member
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    Quote Originally Posted by urbigbro View Post
    I just noticed that perhaps the only thing I need to do is copy the  part of the code and add the plain text after it that enables the effect I want. Is that a correct guess?
    Yep you need only that char and the rest of the code is plaintext so if you open your cnf with notepad or some other ascii editor you can just copy and paste this into the cnf for example:

    name_OSDSYS_ITEM_1 = r1.50This is big textr0.00
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