for the millionth time. FMCB CAN NOT DO CROSS REGION INSTALLS. I'm so burned out on saying this. I have it in the index of the tutorials. apparently I have to plaster it every and start tattooing it on people.
yes I know that,
I stated knowing that 2 replies ago.
the solution would be to generate a DUMP of a USA (or any other, by desire) region-ed successfully past-created FMCB mem card - to a mem card (so yeah, Im meaning create the FMCB, and it might just not be bootable in the same machine that created it)
THAT IS NOT FMCB - I know that, that is just some imaginary program I made up my mind :P
that can theoratically - just might work :) since all neccessary resources for accomplishing such task - exist 8)
edit: by saying FMCB the first time in this particular post - I meant not the FMCB installation process, but the FMCB result that is the bootable memory card
no it wouldn't since FMCB also uses the memory cards Magic Gate ID number also. no way in hell it would work like that. (ie- you can't copy it from card to card.)
AHA! a new variable has entered the equation (this is getting very interesting, learning new things by the minute hehe)
Originally Posted by Bootlegninja
- so you say memory cards are unique as well in manner of their ID which matters...?
do you mean that specific IDs work at/belong to only specific PS2 versions? since I know thats not true cause I was able to use a card at both PS2 types I had access to at a given time.
so maybe you mean that the "DUMP" Im talking about do not only include the data that is the FMCB and the PS2's model it was created on but also a hard-coded-impossible to change unique-per-card ID number
is that number used as a key to decode the data on the card that is somehow encrypted and linked in some mysterious manner to the data on the card itself?
cause if not, I still believe that a not-too-complicated solution can still dump the non-unique data that is the FMCB result without writing on whats suppose to be a copy of the mem card's ID or instead just applying the own card's ID's signature sh*t thingy on the data :cool: BUT -
Alas, I am mistaken and Im sure you'll soon explain me why :chinscrat
P.S. - notice I did not mean copy it from card to card (well I did, at the beginning but then... --> ) but instead I said 'generate'
since the data is 100% predictable
the only thing now that needs to be calculated is that mem-card's ID
that is locatable by some measures and needs to be applied to the final data
bla bla bla bla Im saying so much theoretical crap, how can you keep up with reading all that boring stuff I say :)
P.S.2 - (lol) I know now that Im not talking anymore about a feasible solution for my problem in the way I want it to be, not in the near future
but instead now we are just talking about interesting possibilities
all done in a high-spirited-motivation
The FMCB installer will use the console's region to determine the filename to use for the folder on the MC. It then uses the DVD Player upgrade method to encrypt the files with the MagicGate ID of the MC.
This is why you cant just copy it from one MC to another or use different regions, as each MC has its own unique ID and each region has a different filename for the folder on the MC. Even if you were to figure out the MC's ID (we have apps that can do that already), you still need to encrypt it before copying it to the MC. That is what the FMCB installer was designed to do.
The ONLY WAY to install FMCB to work on a console is to install it on the MC you intend to use and from a console of the same region.
Instead of trying to figure out what jimmikealkeal already spent a year to accomplish, why not just send your MC to someone with the same region as your console and let then do it for you? FMCB Installers Thread
Or try the PS1 Game disc method ( 007 Nigthfire swap )of making a backup of a PS1 game disc, edit out an ELF file replacing it with uLaunchELF, you then swap out the original on the PS2 for the backup and then use uLaunchELF to boot the FMCB Instaler from a USB device.
Its very easy to install FMCB without trying some overly complicated new ideas to do what has already been done.
Long story short, no theoretical. you want fmcb on your card, do what JNABK suggests. now, I'm eithter going to get some sleep or a beer on this final note.
To be exact,... It uses the enrypted DVD-Player on ROM, to build/get a valid KELF-Header.
Originally Posted by JNABK
Not the DVD-Player-Upgrade, which is at "B?EXEC-DVDPLAYER".
Also FMCB uses the OSD-Upgrade to start and not the DVD-Player-Upgrade, like I´ve read now a few times.
The encrypted DVD-Player from ROM (not the "DVD-Player-Update" from MC, or HD) is only involved in the KELF-Creation/Building-Process.
The Rest is right.
No chance to install it for different regions (yet).
Possibly, if the DVDELF.bin is pre-decrypted by someone with the console-version/region, the DVDELF is matching to...
Then re-build FMCB/the KELF with "Nemes Embedding-Tools".
all this sounds increadibly interesting and I might do some research on that later
but for now it looks like I have another hope other then finding someone with hacked PS2 from USA ( I got my USA-region-ed non-hacked PS2 from a friend that lives in the USA, but I do not live in USA so finding another one that is hacked around where I live -might not be so easy )
Im not all into waiting for a MC to return from who knows where, and sending it via real-mail (most probably outside my own country) = cash I don't feel like spending.
anyways my *NEW* hope right now is to figure out how do I block the PS2 sensors of a SilverSlim model or booting in a non-hacked PS2 ---> a burned "PSX game backup"
after that I guess I need to learn more from the tutorial you supplied, thanks for the link mate :)
ima go read now, will post back if eventually am successful.
feel free keeping this thread flooded with those good tip! ;)
wait, what the heck am I talking about???
if I can just block the sensors of a Silver Slim PS2 I should be able to preform a manual quick swap and then install FMCB ON THAT at will! :)
wow - so that will solve all my problems, no need for whatever method which includes PS1 backups or using another PS2 :D
alright, about doing it THAT way... --> I saw tutorials over the internet that says Silver Slim only needs 2 sensors being blocked
tried blocking them according to youtube vids and pictures over the net
- d-i-d- -n-o-t- -w-o-r-k -
is there a hidden third sensor other then the one which physically prevents disks from being inserted and turned, and the second one which is near the power button, near the "area where the PS2's disks box DOOR GETS CLOSED" ... ??
EDIT: do I need to actually unscrew the PS2 and open it to preform the sensors block?
which will destroy my warranty, not that I care much but I'd rather not openning the PS2 (not that Im afraid to, its just more comfortable not getting into it in the first place)
I noticed it says on some of the tutorials that on some older models of the PS2 (older comparing to SCPH-79001 <-- this is important)
there might be a third sensor to be blocked
so... ... .. .
my PS2 is SCPH-79004
well, it most definitely sounds HIGHER = newer then SCPH-79001
could it be that its... NOT ?
I mean, its stupid if SCPH-79004 is older then SCPH-79001 when logic says the opposite should be the case.
UNLESS! 'older' is measured by other means then model version.
anyways I was following tutorials of SCPH-79001 of a black slim
I have SCPH-79004 silver slim.
It is the same model.
Originally Posted by Miki800
The last two digits only specify the MG-Region. ;)
After you have got the swap-mod/tape&tissue-mod ready/installed, you still need a game which is running on your US-Console.
Then you can try the old-style demo-disc-swap. It now often is known as "007 nightfire hack", or similar.
It was only one way mentioned, to give users a way to install FMCB.
...and since one of both (*) ways should work, it is a way for everyone, which atleast has 1 original PS2-Disc. ;)
(* normal swap with multiple ELFs on disc, or "time-swap" [search for Guitar Hero Customs on youtube. There are a few videos, where fans swap GH-Originals to GH-Customs.]).