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Thread: It is possible to changue the names of the MC Boot Menu ?
  

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  1. #1 It is possible to changue the names of the MC Boot Menu ? 
    saezito is offline Registered User
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    Quote Originally Posted by szczak View Post
    you must run FMCB configurator
    osdsys options > configure item > and there you can change names and assign path to programs.
    thx

    i can't edit a cnf fmcb config file from Windows? i try it with worpad but when i put the file on the mc0, menu starts with strange symbols and font sizes...
    Last edited by saezito; 02-01-2009 at 08:24 PM.
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  2. #2  
    szczak's Avatar
    szczak is offline gg:3486059
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    you must run FMCB configurator
    osdsys options > configure item > and there you can change names and assign path to programs.
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  3. #3  
    saezito is offline Registered User
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    Quote Originally Posted by szczak View Post
    you must run FMCB configurator
    osdsys options > configure item > and there you can change names and assign path to programs.
    thx

    i can't edit a cnf fmcb config file from Windows? i try it with worpad but when i put the file on the mc0, menu starts with strange symbols and font sizes...
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  4. #4  
    szczak's Avatar
    szczak is offline gg:3486059
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    you can, i heard that Notepad +
    is good for editing CNF.
    I used configurator
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  5. #5  
    djflexmaster79's Avatar
    djflexmaster79 is offline Retired CoAdmin/Sr.Installer 500 Cards
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    Use this video here I made to add Items to the Browser ( OSDSYS ) screen. [ame="http://www.youtube.com/watch?v=vbNkh8fEkB0"]YouTube - Add Custom Items to PS2 Browser Screen Using FMCB 1.8[/ame]

    DJ
    500 INSTALLS DONE
    Useful Videos (http://www.youtube.com/user/djflexmaster79)
    FMCB TUTORIALS >http://sksapps.com/index.php?page=fmcb.html< FMCB TUTORIALS
    Those who quit never succeed and Those who succeed never quit."DJ 2009"
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  6. #6  
    saezito is offline Registered User
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    wow thx guys !
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  7. #7  
    H4ndy's Avatar
    H4ndy is offline long-term FMCB Installer
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    You can also use the Windows NOTEPAD, not Wordpad!
    To open die CNF just Drag & Drop it in the editor window.
    Slim PS2 SCPH-70004 (v13) w/ FMCB, 3x Sony 8MB, 1x MaxMemory 16MB (Backup card)

    I'm not available for FMCB installation service until I can guarantee a processing time of a few days again, sorry.
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  8. #8  
    kabUMz is offline Member
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    Quote Originally Posted by H4ndy View Post
    You can also use the Windows NOTEPAD, not Wordpad!
    To open die CNF just Drag & Drop it in the editor window.
    No, in the current FMCB version are some special characters that Notepad does not correctly stored.
    It's better to use Notepad++. It can deal with these characters.

    Homepage: http://notepad-plus.sourceforge.net/
    USB/Portable Version: http://portableapps.com/apps/develop...padpp_portable
    - PS2 v3 DMS4 Pro ToxicOS 0.41 + Sony BBA 3.5 750 GB S-ATA HD
    - PS2 v10 Ripper 3.41 + Sony BBA 3.5 1 TB S-ATA HD
    - PS2 Slim MI 1.93 + HD-Combo black 120 GB IDE HD + 9,2' 16:9 PAL/NTSC LCD
    - PS2 Slim MI 1.93 + HD-Combo white 750 GB IDE HD
    - PS2 Slim MI 1.93 + SATA HDL Kit 1 TB SATA HD
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  9. #9  
    RabidWeezle's Avatar
    RabidWeezle is offline That guy from that place
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    I noticed there are some special charactors used to make some nifty things like arrows and colors used, is there a file with all the symbol and color codes so we can edit our configs and make our osd look real spiffy?
    My Systems
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  10. #10  
    urbigbro's Avatar
    urbigbro is offline \m/=(⎝⏠⏝⏠⎠)=\m/
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    Quote Originally Posted by RabidWeezle View Post
    I noticed there are some special charactors used to make some nifty things like arrows and colors used, is there a file with all the symbol and color codes so we can edit our configs and make our osd look real spiffy?
    I have documented what special characters sony has implemented in it highly customized OSDSYS font that is based on the Japanese SJIS font. There are many characters in that font that can only be seen correctly on the PS2, as no fully compatible font is made for the PC yet. See thread below for all the details.

    http://psx-scene.com/forums/freevast/59842-exploring-sjis-display-in-the-osdsys.html

    There are also special Alt+Num7 character code that can be added as stated above with a compatible text editor. These codes effects can only be seen when displayed on the PS2. This a summarized list of all currently discovered Alt+Num7 codes (Thanks Neme!) and there effects. You can copy+ paste these codes directly into your compatible text editor.

    The # characters mean you can replace them with a decimal number.

    o000 down arrow
    o001 right arrow
    o002 left arrow head (small)
    o003 right arrow head (small)
    o004 (R)
    o005 small (R) ?
    o006 up arrow head
    o007 down arrow head
    o008 left arrow head (big)
    o009 right arrow head (big)
    o010 pad up
    o011 pad down
    o012 pad left
    o013 pad right
    o014 repeat
    o015 up-down arrow heads
    o016 (PS2)
    **See info below list for details of the 1000 possible
    o000- o999 codes and .zip with list of said codes.

    r#.## set font scaling (font size) (reasonable range is 0.50 - 1.50)
    r0.00 reset to default/previous font scaling
    y+##
    y-## set y offset
    y+00
    y-00 reset y offset to default/previous value
    p## set letter distance

    a### set transparency (000-128?)
    c# set one of the following predefined colors:
    c0: lightgray
    c1: yellow
    c2: blue
    c3: pink
    c4: darkgray
    c5: cyan
    c6: red
    c7: gray
    c8: lightgray (a bit darker than c0)
    c9: green
    w# stretch/scale horizontally (0-9, default:1, must be reset)
    s draw more space?
    g unknown

    Example:
    r0.00 This is normal sized font r0.00
    r0.50 This is half sized font r0.00

    For more detailed info see this thread. Especially post # 15, and 33 and 39.

    http://psx-scene.com/forums/freevast/58935-share-your-freemcb-cnf.html

    I have made 10 .cnf files(ALT+num7o000-999) in the included zip. Each .cnf has 100 lines of ALT+Num7 commands that generate "Icons" in the PS2 BIOS. The first .cnf has most of the "Icons". The others consist of mostly rectangular shapes, of various size, texture, gradients, and transparency. *(In order to keep the numbering system of the name_OSDSYS_ITEM_1 in sync with the ALT+num7 command numbering ALT+num7o000 is in the last .cnf as the last entry.)

    I recommend putting one .cnf in the root of a USB drive, and then boot FMBC 1.7 test 8 and above. This way your main .cnf you use to boot homebrew will not be overwritten. As far as I know the only way to actually see what each ALT+Num7 command produces is to preview it in the PS2 BIOS through FMCB. Every line has a period at the beginning in order for me to make sure each line was drawn in the PS2 BIOS (not all the commands generate a visible result)
    Some of the lines have a text description after them, but after I saw that there was going to be 1000 possibilities I decided against labeling them. I have taken screen shots of the most interesting examples to myself in the thread linked above. Myself and other have also created some interesting FREEMCB.CNF files located in that thread.

    There should be more than enough variation in these commands so that almost any type of text art could be created in the PS2 BIOS. One thing to keep in mind is that the hacked OSDSYS currently auto centers everything. Hopefully this will change in future releases since most all current ASCII (text) art is justified to the left.

    *#*#Word of Warning*#*#
    I recommend putting your edited FREEMCB.CNF in the root of a USB drive, and then boot FMBC . This way your main FREEMCB.CNF you use to boot homebrew will not be overwritten until you are sure it will work correctly. Then you can make it your default by copying it to your SYS-CONF folder.
    Attached Files
    V3, V7, V9 PS2s FMCB 1.8/W custom FREEMCB.CNF , ULE+ICON GUI, HDL .8b childsafe, ESR, OPL beta, Misc. 3.5, & 2.5" HDDs
    PSP 1000
    PS3 60 GB BC compatible

    I Mod Fighting Sticks!!
    My PS2 Mods
    Network Games working w/HDL .8b
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