Okay, so I'm new to the PS2 scene (I've played in the PSP scene, even written a moderately not-crappy version of Nim in Lua).
I got a PS2 from a friend, who basically said "you can have it if you can make it work" -- Turns out a few cables wiggled themselves loose, just needed application of case pressure.
I have only an 8MB card, 128kb card, dualshock and PS2 to play with. I'd like to use my PS2 as an emulator (SNES mostly, as I've till got a few carts but dont have the hardware anymore)
Where I am there are no gamestops. I know it sounds crazy, but there's no used gaming places within the area that I can get to.
I know the basic formula for most of this stuff; I'm more than used to the sequence for Pandora-flashing PSPs (insert stick, insert exploit, boot and enjoy) but what exactly is the process?
SCPH-39001/N (Warning stamped on bottom -- v4?)
Date code is 3B
I use http://www.***********.com/details.dx/sku.610 <- that for my memory card (reportedly FMCB 1.8 compatible)
Other than that...
How does FMCB work? (aside from the obvious "it exploits the PS2") -- Is it more of a firmware patch (such as on the PSP) or is it more of a workaround (like XBox MechWarrior Linux)
What limitations does it have as compared to say a hard mod (which costs money).
I'm known in the PSP scene for Ebootr, a replacement for PBP Unapacker. My PSP was stolen a while ago, therefore limiting my abilities to work on PSP related applications.