07-19-2012,04:35 PM

Originally Posted by
DCL
Most of the users will use hdl partitions.
Do the hdl images have these 16 sectors?
All do, it's the first 16 sectors of any PS2 game.

Originally Posted by
DCL
"If the console is of the type that requires a valid PS2 LOGO..."
And the downloaded game on hdd?
As above, the games have the logo encrypted so it will either display wrong or game will not boot if the console is PAL, JPN or of the newer US ones. That's why you have to disable logo if you don't have a ISO file that has the plain decrypted logo.

Originally Posted by
DCL
What does "boot = 1 -> boot from argvs | boot = 0 -> boot from internal fixed name" mean?
Means exactly that. There's a internal list of names which were used for testing. Like I said it's supposed to take the game name as parameter when it starts, from the launcher program.
For testing it's not practical to pass a argument to the elf so I have that option in it. Like I said, it's almost useless as a loose elf but if you manage to make it runs, it does the exact same thing as the OPL build sources I posted on the same post. It just has no GUI or menus/settings and goes straight into running the game.
SCPH-10000_GH-001 SCPH-15000_GH-003 SCPH-18000_GH-008 SCPH-30001_GH-005 SCPH-30000_GH-016(V4) SCPH-30001_GH-010(V4)
2xSCPH-10190, 2xSCPH-10350, 2xSCPH-10280
"**** j0 hackers!"
-Sjeep (As seen on TOXIC OS ELF...)