Using part of IGR code to make HDL gaming on VGA modes possible...
Dear master ffgriever,
I would like to force games under HDLoader boot on VGA mode(s), like Xploder HDTV, Blaze VGA and PS2ZoneLoader do.
I have learned something about above stuff work:
- GS (Graphics Synthetizer)
- SetGsCrt Syscall (mode, interlace, field)
- DISPLAY1/2 parameters (DX, DY, Width, Size, MAGV, MAGH, ...)
Right after that, I made some experimentation and applied an experimental patch to HDLoader, starting it on Mode 0x1A (VGA640@60Hz)... Is it good? Yes, it is... But not enough...! It is useless without an TSR (Terminate and Stay Resident Module) to keep this mode working even after booting games from HDLoader.
So, I ask you: Could it be possible to share IGR source code on thread above with us?
I think it make my mission less painful, and I could share my results (patch or ELF) and sources to benefit both users and developer of PS2 community.
Of course, if it is not possible, I will certainly understand and respect your decision.
Anyway, any kind of help will be appreciated!
'If I have seen further it is by standing on the shoulders of giants.'
Isaac Newton, letter to Robert Hooke, 1676
"Zoneloader patched to load HDL, is it possible?"