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Thread: help with the Compilation of source code
  

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  1. #1 help with the Compilation of source code 
    jimbo is offline Registered User
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    I have problems with building the source code free MC boot 1.7 If any person has the 1.8 b and searched it but I fail to find anywhere.
    if I can help solve these problems shown.

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    1.7 is the newest source code available to the public. I have FMCB 1.8b source code. and it will be over my dead body that anyone gets it other than the few trusted members that have it. None of us will pass out the source for it. So don't ask.
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  3. #3 Angry  
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    djflexmaster79 is offline Retired CoAdmin/Sr.Installer 500 Cards
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    Quote Originally Posted by jimbo View Post
    I have problems with building the source code free MC boot 1.7 If any person has the 1.8 b and searched it but I fail to find anywhere.
    if I can help solve these problems shown.


    Well hate to burst your bubble, but the reason you can not find the 1.8b Source Code or if any future release any where online, is because it is not there.

    Well at least not available to the general public. Because of a few assholes changing shit and claiming it to be their own.

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  4. #4  
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    I 3rd what both of them said about the 1.8 sources.......

    If you really want to learn from FMCB 1.7, then your first step is to understand what those errors mean and adjust either your ps2dev environment or the files you might have edited in the source codes.

    I havent messed with FMCB since 1.8b was released and have since changed my dev environment, so i couldnt be of much help without starting a new dev environment since i dont want to mess up my current setup.
    PS2 Consoles:
    SCPH-30001 [V4] - unmodded (2)
    SCPH-30001-R [V5] DMS4 Pro SE
    SCPH-50001-N [V9] CC 2.0 SLE
    SCPH-79001 [V16] Silver - unmodded

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  5. #5  
    jimbo is offline Registered User
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    Well, if the source code 1.8b can not have it in my hands no problem doing enough to teach many things that programmers use CFN just wanted to have a pre-programmed to my taste not to be going from the card scanner mc memory or a pen drive

    Actually I'd rather learn how to resolve the errors represented in the photo. to assemble correctly even if only 1.7.

    Thank you for your work is very good if someone can provide assistance I would be very grateful.
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  6. #6  
    JNABK's Avatar
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    Well, from looking at that image, it seems your missing some lib(s) possibly.
    I'd suggest looking thru the 2 files mcboot.h and mcboot.c, as the error is contained in those 2 files. You should be able to find what lib/libs are refered to and the paths they should be in, you should be able to figure it out from that.


    Im just guessing as i cant go looking for my copies of FMCB source files or my old dev environment to see whats needed...sorry, i simply dont have the time.
    PS2 Consoles:
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  7. #7  
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    Jimbo I can send you the sources of FMCB 1.7, that I "ported" to the latest dev environment, i.e ps2toolchain rev1664 that everyone use for compiling OPL as well (and for which you can find a lot of guide on how to setup it).

    Of course I've tested the compile/execute/install, and it does work.

    Just drop me your email in my PM.

    Regards.
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  8. #8  
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    I believe GSHI also had a working dev and source files for FMCB 1.7

    http://www.thegshi.org/
    PS2 Consoles:
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    SCPH-30001-R [V5] DMS4 Pro SE
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    SCPH-79001 [V16] Silver - unmodded

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  9. #9  
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    yeah, the environment they have will compile fmcb 1.7. They've also modified fmcb 1.7 sources to reduce compile errors as well.
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  10. #10  
    jimbo is offline Registered User
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    Thanks again I will dedicate myself to find and repair the problem as always are very helpful words from you all.
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